What is the DAZ Studio Solution for fixing character joints?
![jdavison67](https://secure.gravatar.com/avatar/9e4d62d28bcad9095764e0ce22c622da?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F9e4d62d28bcad9095764e0ce22c622da_100.png)
In Poser you can use the morph tool on clothing and characters, but in DAZ I only know about using the push and smooth modifier on clothing.
How do you fix bad bends on characters, in the arm pit region and such?
Is there a character sculpting tool?
JD
Comments
There;s no equivalent of the morph brush, but you can use a DForm (a magnet) and you can apply a weight map to the DForm to control what and how strongly it modifies. Create>New DForm with the item to be modified selected.
Put this on the feature list for the next version of DAZ Studio please :) The morphing tool would be a godsend for all kinds of things. The magnet system is a nightmare to use and takes ages to come up with even basic results.