Zero not Zero Anymore, Pose Help

Hello, got an odd problem. Whenever I zero a characters pose, the pelvis, both abdomens, both necks, the shoulders, and the head, are all slightly bent. If I zero them all manually and memorize pose, next time I try to zero pose, same problem. I have even saved the zero pose as a preset, but applying the preset zero pose still has those and only those nodes, or whatever the correct term is come out slightly bent. What the heck is going on?

It would simply be an annoyance, but if I'm using the animated timeline for simulating cloth (what I'm currently teaching myself) it causes all kinds of small problems. Applied poses in the timeline adjust themselves just that small bit after the keyframe if I don't keep applying new keys with the exact same pose all along the way for example.

Been messing with Daz for a awhile now figuring it out on my own, and now all of a sudden having lots of problems with basic stuff for some reason.

Comments

  • Memorise doesn't affect Zero, only Restore. Zero Pose affects only the sliders that have their type set to Modifier/Pose - I suspect that there is something that is functioning as a pose control, or a pose correction for a shape, that is not set as Modifier/Pose and so is being missed. On the properties that are not being zeroed, click the gear icon on the slider>Parameter Settings and then look at the Controllers tab in the lower half of the dialogue to see what is potentially driving the bend, then see which of those is non-zero.

  • sajikysajiky Posts: 28

    Ah cool that makes a ton of sense thanks.

    I thought memorize also set a new pose as zero. Pretty sure I've done that before by accident somehow, but not through memorize I guess.

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