Brow posing moves fringe

i'm currently making an animation and when i move the eyebrows it moves the hair fringe which i don't want i though unparenting the hair would stop it but it did not. Anyone know how to stop this thanks

Comments

  • You'd need to unfit, rather than unparent, the hair - morphs that are not present in the fitted item are projected into it by DS, and follow the values of the base figure. Also, if the hair has been AutoFitted from a different fgure the facial bones will be projected nto it. You can block morphs by creating a new property with the same name (name, not label, which you can obtain from the Parameter Settings dialogue - the gear icon on the slider) before the morph on the figure cn be projected (DS will thens ee the property and not create a new one); you can also use the Geoemtry Editor to select the hair, or at least the bangs (probably possible via right-click menu - the Geometry Selection sub-menu has several options), then right-click>Geometry Assignment>Create Rigidity Group from Selected; however, this will block all morph projection, which wold be a  problem if your figur's head had shaping applied.

  • Thanks ill try it out, much appreciated

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