Question about morphs and poses
Between the commerical and free stuff there is a lot of morphs available. My question is: does Daz3d use the new morphs in poses?
For example, there is a free spine morph on deviantart. Does Daz3 dial the spine in extreme poses automatically or I have to change the dial for every pose? It seems like I have to manually make the adjustment every time. However, there are some morphs that poses do alter like thighs.
If I have to make all adjustments manually, then I don't want to collect them as there is just too many morph/pose combinations to learn and remember in addition to the cost of time and money.
Comments
It depends on how the morph was made and for which purpose.
Some morphs are setup to apply automatically when the figure is posed, like joint controlled morphs which correct the joint pose when bend, for example.
Other morphs are not intended to be applied automatically, and you will need to apply them yourself.
Thank you the for explainstion. How do I check to see if morphs are used by poses automatically? For freebies I have the files but how about comerical products?
Things like bend fixers will usually make a thing of that - it's their whole raison d'etre (sorry, Leana - I know there are at least some accents missing there).
So bend fixers like Auto Shape Enhancer will use all available morphs and not just vanilla Daz3D ones? How does it know what third party morphs do?
EDIT:
So can something like Shape Shift improve poses with a bend fixer like Auto Shape Enhancer even if I don't touch any of the Shape Shift's dial?
I don't understand the question - AutoShape Enhancer has a series of correction morphs that improve bends, with an on-off switch. I'm not clear what you expect it to do with other morphs (though I wouldn't try mixing multiple bend enhancer products active at the same time).
Sorry about that. I am not familar with the terminology with Daz. In deciding what morphs to get, I am trying to understand if there is a benefit, i.e. making characters more natural looking in poses, of adding morphs even if I don't touch the dial.
Some bend fixers seem to significantly alter the body shape of the character, which is not what I want.
EDIT: My background in 3D hobby is mostly from Skyrim so I thought morph is more akin to mesh. I did try the first edition of Poser when it first came out but that was a long time ago and I gave up right away.