DUF Scripting - How can I change @selection to the name of a mesh in the scene?

How can I modify the following code to include the name: Genesis 8 Female Eyelashes, instead of @selected? Note: Genesis 8 Female Eyelashes are a child of Genesis 8 Female.

{	"file_version" : "0.6.0.0",	"asset_info" : {	},	"scene" : {		"materials" : [		],		"animations" : [			{				"url" : "name://@selection:?extra/studio_node_channels/channels/Visible/value",				"keys" : [ [ 0, false ] ]			}		]	}}

The following lines don't work:

"url" : "name://Genesis 8 Female Eyelashes:?extra/studio_node_channels/channels/Visible/value","url" : "name://Genesis%208%20Female%20Eyelashes:?extra/studio_node_channels/channels/Visible/value","url" : "name://Genesis%208%20Female%20Eyelashes/studio_node_channels/channels/Visible/value",//none of these work

I'm trying to create a simple properties preset that hides a mesh without anything being selected, even if it's a child of another mesh in the scene.

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