Clothing Moves, The Character won't
![D Ov](https://secure.gravatar.com/avatar/0653d9123ad30597686007ad6ab92c8e?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F0653d9123ad30597686007ad6ab92c8e_100.png)
I spent months on creating a custo character and movements. I saved the movements as an aniblock that works just fine for any new (default) character. It used to work for my custom character. Now I see the clothing moves, but the chracter is stuck on a t-pose. Moreover, the animblock is now working with arms stretched out. Here's what I did before:
1. I created the animation and saved it as aniblock
2. I baked the animaiton to studio keyfrmaes to tweak a few things in KeyMate (transitions between different aniblocks had to be smoothened).
3. I deleted keyframes in Keymate, but original aniblocks are still in place. It resulted in aniblock working only for character clothing and the character stuck in t-pose.
4. I deleted all aniblocks fro the timeline to start over and dragged them back on the timeline again. The result is still the same: the clothing moves, the character won't. (see picture)
Any ideas?
Comments
On the Scene Tab, select the figure, not the clothes.
Please remember to put the Viewport insto Smooth Shaded view if you need to take a screenshot of a naked figure.
sure.
I exported the custom character and it seems the aniblock is not affecting the figure whether with clothes on or without. It just stands still in t-pose. Are there any nodes/controls that have to be selected to "activate" the figure? The aniblock works on a standard character.
I deleted the whole darn thing. Will start over again.:(