GoZing multiple assets to Zbrush into one Zbrush tool
Ok so here's the problem I have. I have two assets interacting with one another, a person sitting on a couch, and I want to morph the couch to create an identation where the person sits. So I select the two assets and send it to Zbrush, but once in Zbrush, the two items are two separate tools. So if I use the tool to create the couch, I don't see where the person sits and where to move the geometry. When I use the person tool, all the clothes the person was wearing is also created in the subtool. This is what I need, I need the person to be a subtool of the couch, or vice versa, so that when I create them, they're both created at once and I can switch between the two and see the interactiong better.
I've tried putting the assets in the same group before gozing them but it doesn't work.
Edit: I found the solution. It's in Zbrush, I select one of the tool, click on Sub-tool->Append and and I append the other tool. That combines the couch and the character.
Comments
If you send one over, then the other you should end up with SubTools which will allow you to do what you want, as I recall.
I just noticed something. If I select two different characters, I can send them to Zbrush as one tool, each being a subtool. But if I select my couch and a character, then it doesn't work: it creates two different tools.
In that case you may have to go via two OBJs, using the option in ZBrush to import as a sub tool