Stranding Hair dosent work ?
![AndyGrimm](https://secure.gravatar.com/avatar/11e633567d53c532c2959945db1e418a?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F11e633567d53c532c2959945db1e418a_100.png)
I cant figure out why i only get a Black View in the plugin...
I use a sphere - start stranding hair - fit to sphere - and all i get is black.
I am on a brandnew Ryzen Setup with 32GB Mem and a 2070 RTX .. DId i miss a open GL setup somewhere ? Or just a stupid Mistake in the workflow ?
Other then this plugin - DAZ3D, Unreal Engine 4, Mudbox, Blender working perfect....
Andy Ideas ? Thx ?
Comments
Which version of DS do you use?
And do you have the latest version of the dForce essentials installed? (It includes the shaders for strand based hair)
i installed everything fresh... DAZ, GPU Drivers and so on.. Rendering in DAZ, realtime Raytracing in Unreal Engine - everything fine.
Could be a Open GL Issue - Well i used a WIN 7 and updated to Win 10,,, hmm.
But i never used Stranding Hair until now.. So i am not sure if i do something wrong...
Here my simple workflow... Sphere selected - Starting the Plugin - Option fit to sphere... and now i expect to see something ? Is this correct or did i overlook something ?
dForce Essentials - working (Screenshot 4)
Thank you in advance ..
Checked the driver and installed GLView to benchmark Open GL.. result... everything fine.. Core Features 3.0 - 4.6 ARB 2015 .. 100%
NVIDIAs Driver is the newest one...
Then i must do something wrong - Or there is a strange bug... Any Suggestion is welcome.. thx.