I am looking for a solution to this problem
Greetings fellow hobby/art ists
My name ist Dom
First i like to say that i liket your 3D product
To Mr.Allen Renfeldt i like to thank you for you
Videos tutorials they help me a lot thanks
i have a questions to you or for you
I am looking for a solution to this problem
Often happens that a dress does not follow the leg (Pic 1)
I have followed tutorials / Videos for hours
Tranfer Utility, Weight Mapping, Triax Weight Mapping,
Reverse Source Target, Smoothing Modeifier
Back and Forth to Genesis and V4
Et cetera so an and so forth
Note : I want to use it on V4.2 NOT ON Genesis
My questions is
1)-How to get a dress to follow the legs ON V4
2)-How to save that dress to cr2 so i can use it again
3)-How to stop Smoothing Modeifier and keep the modifications in the dress an save it
Thank you for your time
I hope some artists on the forum can help me on this
Thank you again and have fun
Dominoxue
Greetings From Holland
Apologies for the bad english
Found my words on google
Sorry i forgot to say that the skirt is VAL Kumiko
Comments
Is this skirt designed for V4?
It looks from your images that it has 'handles' which are used for posing the skirt in extreme poses. Dresses and skirts are a problem in sitting or extreme poses, and they usually have handles supplied for posing them.
Have you tried using them?
The only other thing I can think of for the moment, is to send it over to Hexagon using the bridge, and posing the skirt yourself. On return to DS4, a morph will be created using Morph Loader that you can use again.
When you get your clothing item to fit properly, the easiest way is to save as a scene file, and you can later merge that with any other scene file.
Hello JimmyC_2009
Thanks for you responding
i know the handles but the thing is that lately i try to do some of animation
and the legs move but not the dress
Most of the 3D couturiers they make their clothes snap on right away
I only have to right click Transfer Active Morphs "et voilà"
But some clothes dont
So i was wondering if i could do that uses for existing clothes
i read is somthing to do with conforming clothes
Adding thigh bones to a dress so the dress moves with the leg
So you see my problem
I am try to understand the Rigging Modification Joint Editor Videos
By Mr.Allen Renfeldt but i find it very difficult but i think
the videos are not meant for beginners
well,I keep on trying
thanks a lot for your quick response
Dominoxue
You need to adjust the handles as you animate, they won't update as the figure moves.
Hello Richard Haseltine
Thanks you for your response
I think i made a mistake placing the photo of the handles
example to this theys dresses dont have handles
You see Sir the thing is not about the handles i know of the handles an so
What would i like to know to make the not conforming clothes to conforming clothes
Adding thigh bones to a dress so the dress moves with the leg
1)-How to get a dress to follow the legs ON V4
2)-How to save that dress to cr2 so i can use it again
3)-How to stop Smoothing Modeifier and keep the modifications in the dress an save it
Thank you for your time Richard Haseltine
Dominoxue
The short answer is use the Joint Editor tool to add new bones to the hip of the dress, copying the centre and endpoint values from V4, and then adjust the falloff angles and spheres to get the results you need. But you need to be aware that this will not be simple, especially on longer skirts where it will be very hard to avoid a bump in the middle when both legs bend. Items without handles, assuming there aren't any at all (they may be in the scene pane without having visible mesh in the viewport), will usually rely on morphs in the hip - controls will be on the root too, in most cases.