Exporting Custom Character Presets (Shapes Not Loading)
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Hello all,
Going to put my Daz Studio version up here so it's easy to find: BETA 4.12.1
I've been learning to export various elements that constitue a custom character (i.e. shader presets, shape presets, actors, and morph assets). It was going smooth until I saved off the shapes and character. For some reason only 1 would store on the Actor or Shape saves. I'm hoping I'm just doing something wrong and it isn't some sort of bug in my system because this is quite time consuming. Here is my process:
1) I applied morphs to the custom character, then saved an OBJ to later return via Morph Loader Pro as a slider. This worked perfectly.
2) I used Skin Builder to make some custom maps and then saved them off as shaders. This also worked perfectly.
3) I Saved my various morph sliders by saving them as Morph Assests and confirmed all 4 files exist in the "artist" folder I designated. Yes, they were set at 100% accordingly. Yes I made sure all the sliders were checked as part of the saving process. I've even deleted the files and done it 3 additional times.
4) I saved off the character as a Character Asset. Yes, all morphs were at 100%.
When I load the character a single morph loads (quite possibly the most useless "nipples"). All the sliders still work, but I have to set them to 100% manually as the shapes presets don't work either.
I'm new to doing this, but must say it seems quite the undertaking. Convenient when jumping between scenes to just drop a character and get going, but I can't say I've had the pleasure of doing so because I haven't got it to work yet. LOL
Any tips/advice would be much appreciated because most documents I've found apply to a different version than mine.
Comments
Save as a sccene subset
1. When you save the morphs, save them at "0" otherwise they will load dialed in with EVERY figure you load.
Be sure to have saved the morphs BEFORE trying to save any presets.
2. Dial them in to save the character or shape presets. Check off only the applicable morphs.