Tools for auto-making normal, bump, height, displacement maps?

Somewhere in this dense maze of maven musings, I think I saw one or more people mention either software and/or online tools that can automagically create normal maps, bump maps, height maps, and/or displacement maps from a diffuse image. I know it can be done in Photoshop, and there are video tutorials for that, but what I'm referring to was something (or some things) that create these items from the main texture image. (My nomenclature knowledge in this area is iffy at best, so consider these terms as approximations.)

I now can't find whatever I saw here, sometime, somewhere—even using the extraordinary state-of-the-art "Search Forms" tool. (I'm very sorry if I made anyone spew their coffee all over their computer.)

Can anyone tell me what and where these tools are? And for bonus points, can anyone tell me if any of them work for a Mac user? Thanks.

Comments

  • Oso3DOso3D Posts: 15,041

    Materialize

     

    And it's free.

    (I think you can do it also with Substance Alchemy and a few other things, but Materialize does a great job and, well, free)

    Keep in mind that bump maps from diffuse are kinda nonsense, but can work well enough in many cases.

     

  • You can also do it online here: https://cpetry.github.io/NormalMap-Online/

  • FSMCDesignsFSMCDesigns Posts: 12,775
    Oso3D said:
     

    Keep in mind that bump maps from diffuse are kinda nonsense, but can work well enough in many cases.

     

    Agreed. the actual process of creating legit normal maps is very different from taking another texture and turning it into a normal map.

  • mavantemavante Posts: 734
    Oso3D said:

    Materialize

     

    And it's free.

    Materialize web site FAQ:

    Will there be a Mac or Linux version?

    At this time there is no Mac or Linux version

    Me: Mac user.

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