Morphs from Blender Changing size of object
![lulamfada](https://secure.gravatar.com/avatar/ad1bffd3e7b681aa99c4cf3af8b0cce8?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fad1bffd3e7b681aa99c4cf3af8b0cce8_100.png)
I made a morph to open the lid of a box. When I bring it into Daz3D, the morph works fine opening the lid except for the fact as the lid rotates the size of the lid (not the box) gets smaller and then as I reach 100% of the morph, the size returns to the correct size. I have made some morphs that open drawers and such and do not get this problem, therefore I suspect it has to do with the fact I am rotating rather than simply changing the horizontal position of a drawer.
How can I stop the morph from changing the size of lid while it goes from the 0 to 100 percent position?
Thank you
Comments
The morph doesn't know that it is a "rotating" lid. It just takes the shortest distance of the vertices between the default and morphed locations. You will have to either create one or more intermediate morphs, or a better solution is to just rig the lid.