Battle Orc.... Crush,Kill,Distory Commercial
AntMan
Posts: 2,078
So this is my madness I hope you enjoy it. And before you ask no toast. He's a fighter not a lover.
BattleOrcMain.jpg
1539 x 2000 - 2M
Post edited by AntMan on
Comments
He's fantastic. Bought him the second I saw him this morning.
Thanks. I should mention the Morph is a, what you see you get. Muscles, veins, and general Orcness are just one click or dial away.
I loved your sense of humor on the 3rd promo image ... likening a certain beer commercial. Made me laugh out loud and on the promos for his outfit... the battle axe comment. I was on the floor!
There's always room for more humor in the world. : )
You know it! :-)
I should also mention that I had help making the gear fit from Sickleyield so for anyone questioning will this fit other figures well, the answer is you bet! I say this because I want the credit to go where it is deserved and also so you know the level of care that went into this set.
http://www.daz3d.com/new-releases/battle-gear
so, he doesn't swing both ways ? ... his axe, i'm talking about his axe de battle gear
bought this guy right off, muscular muscle morphs! :cheese:
defiantly an equal opportunity destroyer.
Aw, thanks!
Looks good. I picked him up today. Will be good to see him play with some of beasties.
or is he the Orc with a heart of gold? making cuppa tea for fevery older ladies
:lol: luv the clambrella.
gonna get it for Orc. tee hee
He likes listening to RUSH.
"What d'ya mean I'm not a lover... I love fightin', love killin', love pillagin'..."
I'm having trouble with the texture looking too white and shiny. I almost wondered if I had not applied it, but it has been applied. Any advice on lighting or toning the shine down and getting some details. Am I doing something wrong?
I love his figure shape. Goes well with the Lycaon texture made by RawArt.
Try messing with specular strength. Toning it down will make it now so bright. Can also mess with the glossiness setting if you want the shine to look softer.
It's probably the lights combining with the subsurface texture. But you can kill those effects by changing the color for the specular from white to dark gray. And any other reflective settings, make them all dark gray but leave the texture on be.
Loving the renders though he looks great in that green light, very cool.
Also here were a few other morphs I have kicking around so if anyone has any thoughts on what might work as a set let me know.
Like the last one. Looks like a Wicked Witch with really large ears! lol
i like the first one, looks like battle scars.
my orc is a rendering, he's trying to hitchhike a ride passed the checkpoint gate, but no drivers want to stop for him. poor dude.
I like the one with the deep scars, also.
If you were to create a morph or texture to give the Orc deep scars, I'd buy it! It's pretty cool as-is, but some of those deep battle scars would make him look kind-of like the Orc from "The Hobbit".
I wanted to have something ready for MM but I got to busy. Scar wise that is. But I would totally do a scared version. Would folks just feel like hell I already bought that without scales!!!. Maybe do a"If you bought the current version the new one would be discounted.
The textures from creature creator from genesis 2 look pretty nicely on this figure as well, for a different look.
I was thinking it could be an "add-on" package with full body and partial body scars to add versatility. A discount would be nice, but I don't think it's a necessity. I'm glad your considering it!
Best. Promo. Ever.
Slam dunk, tossed the lot of it in my cart the minute I saw it. AntMan, you hit it out of the park with this one.
the Hitch Hiker part 1 and 2
a lil change of clothes and a driver finally stops to give him a ride passed the check point.
wearing his clambrella in case of rain :lol:
OMG that's nuts, funny, but nuts.
I wish I knew how to quit you
No title for this one--just playing around to see how the HD looks in DS: