Body Parts Stretching after Rigging Bones in Poser 11

Hi, thanks for your time.  I have a prop that I've rigged with bones in the Poser 11 Setup room.  Since it's a robot, I don't want the rotation of one body part to affect the parent--I think I'm describing that correctly.  Here is my figure, zeroed:

Here is Optimus when I rotate his right arm on the z-axis:

Obviously this is not how I want him to look.  Can anybody give me some guidance on this?

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