How do I use dForce with primitives and figures?
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I purchased "dForce Tutorial Set : Fantastic Voyage!" and tried to recreate the examples shown (making a cave, skin indentation), but when I click 'simulate' in the simulation settings tab, it tells me there are no objects to simulate. I'm pretty sure I followed all the steps in the videos.
For the skin indentation, I loaded a G3 figure and a primitive sphere from the create tab. I made a 30-frame animation sequence in which the sphere moves into the figure's body, exactly like the presenter did. Still it tells me there is nothing to simulate.
Comments
You need to add a dForce modifier. The attached shows the most basic way.
Hmm... I don't seem to have that option in the dropdown list.
I found the option to add a dForce modifier in a different location (The button with the lines right next to Simulate), but now the program crashes whenever I try to simulate it.
Try this simple experiment.
Create two primtives
1) a plane with lotas of subdivisions, 200 at least.
2) a cube or sphere. Place it below the plane.
put a shader on each, contrasting colors are best.
Select the plane add a dForce modifier:Dynamic Surface
Simulate. If produces an effect of a sheet on top of a table, or ball, then you've done it right.
If that doesn't work then you might have an issue in your settings or computer that need to be worked on.