dear Hairmakers..

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Comments

  • xyer0xyer0 Posts: 6,063

    I just took for granted that I would always have to severely darken the diffuse of black hair if I wanted it to look right to me.

  • Yes, black hair is problematic in ways that other hair colors aren't.  It is more problematic in 3Delight than in IRAY because IRAY handles reflectivity much better.  There is no way that "out of the box" black hair shaders for any hair style will work optimally under every conceivable lighting condition.

    Backlight hair shaders from chevybabe25 work wonderfully.  Yes, they aren't free, but if you amortize the cost of shader packs over all the hairstyles that you own, you will probably find that the cost is quite reasonable.  A $25 investment  in shaders can provide dozens of options for almost every hairstyle you own.  If you're new to Daz Studio, good shader packs are one of the best purchases you can make, even if not the most spectacular of items.

    Wow. Daz's marketing department should pay me.

    I hate to be this guy, but this topic is really better suited to Product Suggestions.

  • IgnisSerpentusIgnisSerpentus Posts: 2,533
    edited March 2020
    Ruphuss said:

    pls can you make black hair look shiny black not grey in light

    is this so hard to do right ?

    no i do not know one hair product that does this right

    and yes i know how to change this in the surface tab

    but when buying a product it should work like this out of the box

    Shaders & Lighting? Really? I wish that was the only problem with hair. At least that can be fixed with just adjusting the surface settings. Tried using Galene Hair for G3F and ended up with the nonsense in the image attached below. No amount of smoothing & collision iterations would correct it. So I either have to dick around with two different sets of hair and hope I can find a scalp that would work with it(unlikely), or just use completely different hair that doesn't exhibit the scalp issue.

     

    This scalp issue is caused by smoothing being on. I actually ran into it myself, and couldnt figure out why it was doing that. I turned the entire thing transparent, and it still persisted. Turns out, smoothing being off fixes it. But it only does it in iray (3DL doesnt seem to have that prob at all) It must be a bug

    Post edited by IgnisSerpentus on
  • Ruphuss said:

    pls can you make black hair look shiny black not grey in light

    is this so hard to do right ?

    no i do not know one hair product that does this right

    and yes i know how to change this in the surface tab

    but when buying a product it should work like this out of the box

    Shaders & Lighting? Really? I wish that was the only problem with hair. At least that can be fixed with just adjusting the surface settings. Tried using Galene Hair for G3F and ended up with the nonsense in the image attached below. No amount of smoothing & collision iterations would correct it. So I either have to dick around with two different sets of hair and hope I can find a scalp that would work with it(unlikely), or just use completely different hair that doesn't exhibit the scalp issue.

     

    This scalp issue is caused by smoothing being on. I actually ran into it myself, and couldnt figure out why it was doing that. I turned the entire thing transparent, and it still persisted. Turns out, smoothing being off fixes it. But it only does it in iray (3DL doesnt seem to have that prob at all) It must be a bug

    it's an iray only bug taht happens when two surfaces are in the exact same space. scaling the hair even the tiniest bit (100.01) will fix that. 
     

  • RuphussRuphuss Posts: 2,631

    ok i thought about it new and yes

    the special thing with black hair: it has no color or is just very dark which means no light

    so it does much more rely on light and its reflection than red or brown hair

    conclusion: black hair needs a different and special surface dial for everything that deals with reflection

  • nonesuch00nonesuch00 Posts: 18,333
    dawnblade said:

    Here are 3 Iray renders under the same lighting (Pro-Studio HDR Lighting System. I tried every preset and just settled on light 03L). No postwork, camera headlight off. No changes to render settings other than what light 03L changed (Environment Lighting Resolution 2048, Dome Rotation 270), and dome-only lighting.

    I used Blair Hair, Fashion Bob Hair, and Bella Mane Hair. To be fair, Blair Hair and Fashion Bob Hair were the closest to their promo/thumbnail images, so no surprises there, and Fashion Bob was the closest to pure black. Bella Mane Hair was a surprise, as I wasn't expecting thick white streaks in the black hair (no promos with black hair so didn't know what to expect).

    I'm leaning towards the OP in that it would be nice to get a pure black hair option. Again, to be fair, I didn't look through every hair product.

     

    Looks like too much translucency and not enough true blue gloss results in grey looking hair instead of shiny black hair. It doesn't look good, no.

  • TaozTaoz Posts: 9,979
    edited March 2020
    dawnblade said:

    Here are 3 Iray renders under the same lighting (Pro-Studio HDR Lighting System. I tried every preset and just settled on light 03L). No postwork, camera headlight off. No changes to render settings other than what light 03L changed (Environment Lighting Resolution 2048, Dome Rotation 270), and dome-only lighting.

    I used Blair Hair, Fashion Bob Hair, and Bella Mane Hair. To be fair, Blair Hair and Fashion Bob Hair were the closest to their promo/thumbnail images, so no surprises there, and Fashion Bob was the closest to pure black. Bella Mane Hair was a surprise, as I wasn't expecting thick white streaks in the black hair (no promos with black hair so didn't know what to expect).

    I'm leaning towards the OP in that it would be nice to get a pure black hair option. Again, to be fair, I didn't look through every hair product.

    Here's the same hair with the same light, but with OOT IrayPair Hair Shaders (Rendo).  First one is !Haircolors:  Black 10, Gloss Color Options:  GL Color Blue, Gloss Options:  GL Doll Shine, second one the same but with some shader modifications (see later post below).  Render time about 12 min. on a GTX 1070.


    oot_iraypair_black.png
    800 x 921 - 976K
    oot_iraypair_black_mod.png
    800 x 921 - 939K
    Post edited by Taoz on
  • alex86firealex86fire Posts: 1,130
    dawnblade said:

    Here are 3 Iray renders under the same lighting (Pro-Studio HDR Lighting System. I tried every preset and just settled on light 03L). No postwork, camera headlight off. No changes to render settings other than what light 03L changed (Environment Lighting Resolution 2048, Dome Rotation 270), and dome-only lighting.

    I used Blair HairFashion Bob Hair, and Bella Mane Hair. To be fair, Blair Hair and Fashion Bob Hair were the closest to their promo/thumbnail images, so no surprises there, and Fashion Bob was the closest to pure black. Bella Mane Hair was a surprise, as I wasn't expecting thick white streaks in the black hair (no promos with black hair so didn't know what to expect).

    I'm leaning towards the OP in that it would be nice to get a pure black hair option. Again, to be fair, I didn't look through every hair product.

    Here is the same hair, rendered out of the box under different lights (one of the presets from today's portrait lights). 

    Second render is same default everything but with the Low shine preset that comes with the hair.

    Third render is the same hair but with black as a diffuse color applied since if you look at the texture, it does has some lighter colors in it.

    Last render is with some dark brunnete shaders from the colorwerks shaders I linked before.

     

     

    Blair Hair.png
    763 x 1080 - 623K
    Blair Hair2.png
    763 x 1080 - 621K
    Blair Hair3.png
    763 x 1080 - 613K
    Blair Hair4.png
    763 x 1080 - 631K
  • DaventakiDaventaki Posts: 1,624

    @Taoz I really like the look in the second render!

  • DarkSpartanDarkSpartan Posts: 1,096
    edited March 2020
    Sevrin said:

    This.

    Post edited by Chohole on
  • TaozTaoz Posts: 9,979
    edited March 2020
    Daventaki said:

    @Taoz I really like the look in the second render!

     

    Here is the complete recipe:

    OOT IrayPair Hair Shaders (Renderosity) 
    Apply OOT Iray Hair Shader first
    !Haircolors:  Black 10
    Gloss Color Options:  GL Color Blue
    Gloss Options:  GL Doll Shine

    Then change/apply these settings:

    Base Mixing: PBR Metallicity/Roughness
    Base Color: black
    Translucency Weight: 0
    Glossy Color: 0.058 - 0.048 - 0.045
    Glossy Roughness: 0.60
    Top Coat Weight: 0.14
    Top Coat Roughness: 0.30
    Top Coat Anisotrophy: 1.00
     

    Post edited by Taoz on
  • FSMCDesignsFSMCDesigns Posts: 12,783
    edited March 2020
    Sevrin said:

    +1

    Post edited by Chohole on
  • nicsttnicstt Posts: 11,715

    I have Bella Hair, and it does have grey steaks in it; it's meant to look like that.

    ... If you're using default settings (whatever those default are: morphs, shaders, textures etc), you're rendering someone else's idea of what it should look like - same for any product - free or paid for.

  • DaventakiDaventaki Posts: 1,624
    Taoz said:
    Daventaki said:

    @Taoz I really like the look in the second render!

     

    Here is the complete recipe:

    OOT IrayPair Hair Shaders (Renderosity) 
    Apply OOT Iray Hair Shader first
    !Haircolors:  Black 10
    Gloss Color Options:  GL Color Blue
    Gloss Options:  GL Doll Shine

    Then change/apply these settings:

    Base Mixing: PBR Metallicity/Roughness
    Base Color: black
    Translucency Weight: 0
    Glossy Color: 0.058 - 0.048 - 0.045
    Glossy Roughness: 0.60
    Top Coat Weight: 0.14
    Top Coat Roughness: 0.30
    Top Coat Anisotrophy: 1.00
     

    @Taoz  Thank you!

  • outrider42outrider42 Posts: 3,679
    edited March 2020

    That OOT Hair shader at Rendo released way back in the 4.8 days. Iray has changed massively since that time. The translucency weight value is one thing that has changed. If I remember right, the black OOT looked darker back in the 4.8 days. There are skin settings that back in 4.8 or 4.9 looked ok, but in 4.10 or later look like clear wax because of how those material settings were changed.

    However, the newer hairs and products don't have that excuse. I don't think the default HDRI is the issue. As we can plainly see in pics posted here with decidedly not default lighting, the issue can present itself quite well. I must say I am quite curious as to what light the first pic here is actually supposed to look black in. Because it appears to me that almost any kind of light will make that hair look gray.

     

    dawnblade said:

    Here are 3 Iray renders under the same lighting (Pro-Studio HDR Lighting System. I tried every preset and just settled on light 03L). No postwork, camera headlight off. No changes to render settings other than what light 03L changed (Environment Lighting Resolution 2048, Dome Rotation 270), and dome-only lighting.

    I used Blair Hair, Fashion Bob Hair, and Bella Mane Hair. To be fair, Blair Hair and Fashion Bob Hair were the closest to their promo/thumbnail images, so no surprises there, and Fashion Bob was the closest to pure black. Bella Mane Hair was a surprise, as I wasn't expecting thick white streaks in the black hair (no promos with black hair so didn't know what to expect).

    I'm leaning towards the OP in that it would be nice to get a pure black hair option. Again, to be fair, I didn't look through every hair product.

     

     

    Post edited by outrider42 on
  • MelissaGTMelissaGT Posts: 2,611

    Not for nothihg, but as someone with black hair (like raven black hair), it's not some color that looks so dark it sucks in light like a black hole. Black hair is often more shiny and reflective than other hair colors, and thus more easily takes on and reflects whatever lighting is hitting it. So if you're looking for black hair that is just flat...black...hair...that's not exactly realistic in the realm of things. 

  • FSMCDesignsFSMCDesigns Posts: 12,783

    Not for nothihg, but as someone with black hair (like raven black hair), it's not some color that looks so dark it sucks in light like a black hole. Black hair is often more shiny and reflective than other hair colors, and thus more easily takes on and reflects whatever lighting is hitting it. So if you're looking for black hair that is just flat...black...hair...that's not exactly realistic in the realm of things. 

    WHAT!? that's not you in your avatar?! I am so crushed, LOL

    Yeah, I find in VR and Unity, getting black hair to look realistic is a challenge as well.

  • SevrinSevrin Posts: 6,310
    edited March 2020

    Not for nothihg, but as someone with black hair (like raven black hair), it's not some color that looks so dark it sucks in light like a black hole. Black hair is often more shiny and reflective than other hair colors, and thus more easily takes on and reflects whatever lighting is hitting it. So if you're looking for black hair that is just flat...black...hair...that's not exactly realistic in the realm of things. 

    This.

    It really is all in the lighting.  These are identical Ekaterinas with the new Lynna hair which comes with two shades of black, shown here with #1 on the left and #2 on the right.  If you have a lot of light bouncing around with an HDRI, you'll get the first result.  If you remove the reflective surroundings and the HDRI, you get the second result.  The hair looks blacker in the second, but it isn't.  It's the same hair in a different light.  In fact, even the characters' expressions look different between the two, even though they're unchanged.

    LynnaBlack1.jpg
    1575 x 1125 - 1M
    LynnaBlack2.jpg
    1575 x 1125 - 815K
    Post edited by Sevrin on
  • MelissaGTMelissaGT Posts: 2,611
    Sevrin said:

    Not for nothihg, but as someone with black hair (like raven black hair), it's not some color that looks so dark it sucks in light like a black hole. Black hair is often more shiny and reflective than other hair colors, and thus more easily takes on and reflects whatever lighting is hitting it. So if you're looking for black hair that is just flat...black...hair...that's not exactly realistic in the realm of things. 

    This.

    It really is all in the lighting.  These are identical Ekaterinas with the new Lynna hair which comes with two shades of black, shown here with #1 on the left and #2 on the right.  If you have a lot of light bouncing around with an HDRI, you'll get the first result.  If you remove the reflective surroundings and the HDRI, you get the second result.  The hair looks blacker in the second, but it isn't.  It's the same hair in a different light.  In fact, even the characters' expressions look different between the two, even though they're unchanged.

    Haha yeah...my hair can go from looking blue to red to grey depending on the lighting. Think of a raven's wing...that kind of chromatic look where the feathers can change color where the light bounces off. 

  • MelissaGTMelissaGT Posts: 2,611

    Not for nothihg, but as someone with black hair (like raven black hair), it's not some color that looks so dark it sucks in light like a black hole. Black hair is often more shiny and reflective than other hair colors, and thus more easily takes on and reflects whatever lighting is hitting it. So if you're looking for black hair that is just flat...black...hair...that's not exactly realistic in the realm of things. 

    WHAT!? that's not you in your avatar?! I am so crushed, LOL

    Yeah, I find in VR and Unity, getting black hair to look realistic is a challenge as well.

    Haha nope...wish I looked like Lagertha's cousin. 

  • dawnbladedawnblade Posts: 1,723

    I wonder what the PA who just made Cato for G8M did to make Blair Hair look blacker? Saiyaness has an extensive list of "additional products used" in the promos--one of which is the light set PRO-Studio HDR Lighting System that I used--but doesn't list a separate hair shader.

    I'm not opposed to hair shaders, as I have Backlight by chevybabe25. I'm not opposed to light sets, as I have quite a few. But I still agree with the OP that if a hair product lists black, it should be black, or raven black if that is a better term. Not black with a lot of grey, unless it is clearly labeled that. Some include black & white etc. to make the distinction. I also agree that flat black hair would be less realistic, more a toon look. And I'll take the "default settings" of ROG's Medieval Fantasy Bedroom and Red Crow Inn any day! :)

     

     

  • SevrinSevrin Posts: 6,310
    edited March 2020

    Double Double Post Post

    Post edited by Sevrin on
  • SevrinSevrin Posts: 6,310
    dawnblade said:

    I wonder what the PA who just made Cato for G8M did to make Blair Hair look blacker? Saiyaness has an extensive list of "additional products used" in the promos--one of which is the light set PRO-Studio HDR Lighting System that I used--but doesn't list a separate hair shader.

    I'm not opposed to hair shaders, as I have Backlight by chevybabe25. I'm not opposed to light sets, as I have quite a few. But I still agree with the OP that if a hair product lists black, it should be black, or raven black if that is a better term. Not black with a lot of grey, unless it is clearly labeled that. Some include black & white etc. to make the distinction. I also agree that flat black hair would be less realistic, more a toon look. And I'll take the "default settings" of ROG's Medieval Fantasy Bedroom and Red Crow Inn any day! :)

     

     

    Changed the base colour to black for the one on the left.  The one on the right is out of the box.  Front spot, top spot, minimal HDRI.

  • MelissaGTMelissaGT Posts: 2,611
    edited March 2020

    Here is an example of AprilYSH hair with backlight hair shaders - 

    I think the majority of examples given have been with AprilYSH hair and it should be noted that these particular hairs use specific UV-mapped materials rather than the standard verticle striped UV that other hairs use. Each has has their own individual texture maps, and I believe some of the "beef" brought out here stems from these texture maps being more grey than black. @servin showed a way to rectify that by darkening down the color map shader. You can also swap the materials out for different all-purpose shaders. I personally use and recommend Backlight, which is what is pictured above. I know OP doesn't want to have to make additional purchases, but these shaders can be used to spruce up practically any hair out there...and can even help to bring older hairs back to today's usability. They're definitely a purchase well worth it. 

    Post edited by Chohole on
  • SaiyanessSaiyaness Posts: 715
    dawnblade said:

    I wonder what the PA who just made Cato for G8M did to make Blair Hair look blacker? Saiyaness has an extensive list of "additional products used" in the promos--one of which is the light set PRO-Studio HDR Lighting System that I used--but doesn't list a separate hair shader.

    I'm not opposed to hair shaders, as I have Backlight by chevybabe25. I'm not opposed to light sets, as I have quite a few. But I still agree with the OP that if a hair product lists black, it should be black, or raven black if that is a better term. Not black with a lot of grey, unless it is clearly labeled that. Some include black & white etc. to make the distinction. I also agree that flat black hair would be less realistic, more a toon look. And I'll take the "default settings" of ROG's Medieval Fantasy Bedroom and Red Crow Inn any day! :)

     

     

    Hi! I used Backlight Hair Shaders by Chevybabe for most of the renders. I used the blackest hair and the strongest backlight setting, which makes it super black. I'll double-check I added it to the Products Used. I did add a LOT of products so either I missed it or the list was too long and it was cut off.
  • doubledeviantdoubledeviant Posts: 1,190

    That OOT Hair shader at Rendo released way back in the 4.8 days. Iray has changed massively since that time. The translucency weight value is one thing that has changed. If I remember right, the black OOT looked darker back in the 4.8 days. There are skin settings that back in 4.8 or 4.9 looked ok, but in 4.10 or later look like clear wax because of how those material settings were changed.

    Does this issue apply to all colors? I'm looking at hair shaders and leaning toward OOT IrayPair and its expansion based on promo images, but if all or most of its colors are messed up when using the current version of Daz Studio... ?

    (Apologies if this thread is old enough for this post to be considered necromancy - I'm still new here and don't recall any of the welcome threads mentioning a community preference in this regard. It seemed best to ask this question in the thread that spurred it, given the thread is only about four months old.)
  • SevrinSevrin Posts: 6,310
    Saiyaness said:
    dawnblade said:

    I wonder what the PA who just made Cato for G8M did to make Blair Hair look blacker? Saiyaness has an extensive list of "additional products used" in the promos--one of which is the light set PRO-Studio HDR Lighting System that I used--but doesn't list a separate hair shader.

    I'm not opposed to hair shaders, as I have Backlight by chevybabe25. I'm not opposed to light sets, as I have quite a few. But I still agree with the OP that if a hair product lists black, it should be black, or raven black if that is a better term. Not black with a lot of grey, unless it is clearly labeled that. Some include black & white etc. to make the distinction. I also agree that flat black hair would be less realistic, more a toon look. And I'll take the "default settings" of ROG's Medieval Fantasy Bedroom and Red Crow Inn any day! :)

     

     

     

    Hi! I used Backlight Hair Shaders by Chevybabe for most of the renders. I used the blackest hair and the strongest backlight setting, which makes it super black. I'll double-check I added it to the Products Used. I did add a LOT of products so either I missed it or the list was too long and it was cut off.

    I use the Backlight Hair Shaders a fair bit, too.  You get useful options, like gloss, etc.  I own the IrayPair too, but you kind of get used to using one product.

    @doubledeviant 4 months is nothing.  Some people reply to threads 2 or 3 years old.

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