Daz to Maya
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I found this digital artist online to create custom full-body morph for me for Genesis figure. She said she is using Maya for her 3D work, so I was wonderi g what is the best and easiest way to export the correct file. Is there anything I have to be careful about except base resolution, removing brows and setting up right scale for export?
It's just annoying that most people I hired couldn't get the job done, I could not re-import the morph back into Daz. If anyone recommends a good and affordable artist/site that does custom Daz models, feel free to PM me
Comments
The license does not permit you to send the content files to another person, they need their own copy.
If they install the base then they should have a Genesis 8 Developer Load version which iss et up ready for morph creation.