Nvidia Studio Driver?
RexRed
Posts: 1,323
I am seeing a list of applications that are "optimized" to run with Nvidia Studio Driver and I am not seeing DAZ Studio listed.
I am wondering, if this Nvidia Studio driver is not optimizing DAZ Studio render routines, maybe I am better off with the straight up Nvidia Game Ready driver?
I don't think DAZ Studio is fully compatible with the Nvidia Studio driver...
My projects are sometimes rendering and sometiems freezing up my PC but only part of the time.
Any advice on this would be great, I plan to switch to the Game Ready driver and test that out.
I will let you know if my problem is fixed.
Post edited by RexRed on
Comments
I found out why my renders were freezing up.
I had too big of an HDRI sky loaded into my scene.
If I need the sunlight and not the sky itself then it is better to use a distant light and turn the dome off and go scene only.
As for the Nvidia drivers, it would be nice to know which one works better with DAZ Studio. I am assuming the Nvidia Studio driver would be better but that is just a guess..
https://www.nvidia.com/download/driverresults.aspx/147971/en-us
Applications
Provides the optimal experience for the latest releases of top creative apps, including Autodesk Maya 2019, 3ds Max 2020, Arnold 5.3.1.0, Blackmagic Design DaVinci Resolve 16, and Daz 3D Daz Studio.
I didn't see Daz Studio listed, I must be blind... that is awesome to know! Thank you Richard! I play a lot of games and stream them in 4k on YouTube but I will still definitly have the Nvidia Studio driver loaded now that I know this.
Hi, this is good news. I would be interested if @Richard Haseltine could point towards any example processes where the Studio driver would outperform the standard game driver. Eg, what is the real workflow benefit?
If you are using Windows 7, there are no studio drivers. I use 456.38 as they are newer than the minimum required and haven't noticed any problems with them.
Studio drivers no longer mention Daz Studio specifically, but if you use any of the following programs it works much better than game-ready drivers as studio drivers have a much more robust and extensive development period than game-ready drivers, I would prefer solid confirmation of DS support and not rely on assumptions...
I personally use Topaz's Video Enhance AI as that is an invaluable tool for video augmentation/restoration!
As I understand it there's actually no difference between the two drivers. It isn't one "optimised" for some things and the other not. The studio drivers just get fewer updates because they don't include the absolutely latest gaming fixes and optimisations (which get included for day 0 with big AAA studio game releases). By the way, there's an old thread posted by a guy who used to work at NVIDIA on drivers, on Gamedev. As a dev myself I was sweating whilst reading it. It's a fascinating insight into what goes on under the hood.
Of course these days unlike back then, most games use one or other of the big engines, like Unreal or Unity (or CryEng), which don't make the dumb mistakes studios used to.
I started using Studio drivers a few weeks ago, haven't really noticed a big difference with using 3dsmax but when using Daz Studio I've noticed it only lists two of my GPU's, the two 3090's..with the other nvidia drivers DazStudio would list the 3090's and the two Titans
I used to use the studio drivers exclusively but now do not.
I do have to make sure Hardware Accelerated GPU Scheduling is on:
Settings>system>Display>Graphics Settings>Hardware Accelerated GPU Scheduling
Otherwise, Studio does not use GPU
There is a big difference between the two considering which software you're using, for games, no, there's no big difference, but for video editing programs like Topaz's Video enhancer AI the difference is night and day, as in it will not work properly with the game drivers at all!
I've used Topaz with Game Ready drivers and I've seen people complain about Studio drivers not working with it. It's just a question of which version of the driver you're using. It's not unusual for new drivers to break existing software, especially CUDA updates for new hardware.
Do you mind telling me where the Setting>System....is located?
On Windows PC, navigate to your Control Panel --> System and Security --> System
I have a pretty beefy system, and changing from an old NVIDA with 180 CUDA cores to my current one with thousands made a huge difference (45 min renders now are 1-2 minutes).
I do not think you can 'trust' the NVIDA report, because it is not a list of which apps make use of NVIDA API, but of apps which NVIDA had a hand in supporting (aka: marketing value? were paid to 'test'?). In my case, the only 'optimized app' reported by my NVIDA system is some small online game client I play once in a while, which I never imaged cared about FPS :-). Likely it is similar to a local 'chamber-of-commerce' who mange lists of companies which pay them fees & agree to some rules - the list can be useful, but you have to remember it is list derived from different criteria than your own.