How to tell if a node has a morph target?

mostlyhumanmostlyhuman Posts: 93
edited March 2020 in Daz Studio Discussion

Is there a way to tell if a property/node has a morph target?  I am sorting through a lot of properties and some are getting their shapes by controlling other shapes but some have their own morph targets, and some have both and I cant tell for sure which ones do or dont have their own morph regardless of if its also controlling a morph on another property. 

I also want to know if a property appears to change a shape but has no Sub-Components or Controllers listed in the Property Hierarchy does that 100% mean it has its own morph or could it still be connected in some other way driving other properties and if so how do I see those connections?  Thank you for any help!

Post edited by mostlyhuman on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,301

    If you put the parametres pane in Edit mode (right-click menu) each slider will have a letter on the left indicating its type.

  • Ahh okay thank you Richard, so I assume an M means it has its own morph?

  • Richard HaseltineRichard Haseltine Posts: 102,301

    Yes

  • Richard HaseltineRichard Haseltine Posts: 102,301

    Yes

    but, Rob says, that doesn't mean it has any deltas of its own - which is, I think, what you are wanting to check. Unfortunately the documentation for the various specific modifiers is currently unavailable, and I can't recall offhand if the morph modifier has soemthing like a hasDeltas()  method (which would probably be what you wanted).

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