Difference between geograft and geoshell?

i53570ki53570k Posts: 212

Geoshell is often mentioned in the forum and my understanding is that geoshell follows the underlying geometry exaclty and allows for additional textures.  Geograft are sometimes mentined in similar context of geoshell but in that it adds new shape, but if it changes shape then how is it geometrically confomed to what it attches to?  How is geograft differed from an outfit then?   

Comments

  • LeanaLeana Posts: 11,692

    A geograft replaces part of a figure with another figure: for example the centaurs use a geograft to replace the lower body of G8M/G8F by the horse body. The geografted part and the original figure need to have an edge loop in common, which is where the new part is grafted.

  • i53570ki53570k Posts: 212
    Leana said:

    A geograft replaces part of a figure with another figure: for example the centaurs use a geograft to replace the lower body of G8M/G8F by the horse body. The geografted part and the original figure need to have an edge loop in common, which is where the new part is grafted.

    So a geoshell of an arm on a HD character will preserve the original HD geometric details while a geograft will not (other than the points of contacts of the graft with the character)?

  • Richard HaseltineRichard Haseltine Posts: 100,804
    i53570k said:
    Leana said:

    A geograft replaces part of a figure with another figure: for example the centaurs use a geograft to replace the lower body of G8M/G8F by the horse body. The geografted part and the original figure need to have an edge loop in common, which is where the new part is grafted.

    So a geoshell of an arm on a HD character will preserve the original HD geometric details while a geograft will not (other than the points of contacts of the graft with the character)?

    Yes, pretty much.

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