Daz Studio 4.12 Pro Morph Target bug on my model

debe3425f0debe3425f0 Posts: 5
edited March 2020 in New Users

I'm working on a game and need to make a low poly version of the Genesis Make and Female, but I also need the morph targets to work on the model so when I use the Transfer Utility do my models face break when I open the mouth on the model. Is it a way to fix this?

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Post edited by debe3425f0 on

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  • debe3425f0debe3425f0 Posts: 5
    edited March 2020

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  • debe3425f0debe3425f0 Posts: 5
    edited March 2020

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  • debe3425f0debe3425f0 Posts: 5
    edited March 2020

      Removed

    Post edited by debe3425f0 on
  • debe3425f0debe3425f0 Posts: 5
    edited March 2020

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  • I'm working on a game and need to make a low poly version of the Genesis Make and Female, but I also need the morph targets to work on the model so when I use the Transfer Utility do my models face break when I open the mouth on the model. Is it a way to fix this?

    The different Genesis figures have different amounts of polygons. I would suggest picking the one you want to use and then over on the Parameters tab, mesh resolution, set it to base. The mouth will then work fine.

    There is Decimator which is on sale atm, that can produce a lower resolution of the figures and one can see how much or little one is able to do that before the mesh is destroyed.

    If you need lower resolution, I would suggest using the lores figures which are available for sale in the store. For example here is one of several products available:

    https://www.daz3d.com/lorez-figures-modern-males

     

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