UltraScenery won't load right (solved)

RexRedRexRed Posts: 1,374

I keep getting error messages when I try and generate a scene. The trees and other objects all get piled on top of each other.

The scripts don't have thumbnails for them.

I have an Nvidia 1080ti with 11 gb of memory, I would think that that would be enought to generate a tree scene without adding or editing anything but just generating a stock scene.

Something is worng...

Camera none won't let me add a camera and the camera prop does not show up in the camera list...

I tried uninstalling with the Daz install manager and reinstalling still no luck.

 

Post edited by RexRed on

Comments

  • RexRedRexRed Posts: 1,374
    edited March 2020

    The trees all come bunched up on one corner of the map and what is with the box shaped trees? 

    As I mentioned, no thumbnails for the scripts.

    UltraScenery error.jpg
    2000 x 1048 - 777K
    Post edited by RexRed on
  • Howie is active in the commercial thread for the product here: https://www.daz3d.com/forums/discussion/380431/ultrascenery-commercial-released#latest

    It may well be worth raising the problems in that thread where he's likely to see it quicker. Or maybe to avoid double posting, put in a link to this thread in that one.

    Regards,

    Richard

  • RexRedRexRed Posts: 1,374

    Thanks Richard very much, I would love to see this work right. :)

  • Doc AcmeDoc Acme Posts: 1,153

    Actually, 11 Gb might not be enough.  I picked this up a few days ago & it's quite system demanding.  There's really only the one script the user needs to run as it calls upon the others.  The bunched up items are most likely the source geometry that are used for the instances.  When the series of scripts finish, those end up way below the terrain geom so in the scene but not visible.

    The Camera script only works if there's already a camera in the scene.  Problem is, there's nothing to look at to set up the shot. When you run the script with that enabled, only what was in the cameras view will get instanced.

    But as mentioned, ask over on that main thread.

  • RexRedRexRed Posts: 1,374
    edited March 2020

    I figured out that it was Octane Render bogging down the instancing scripts... Problem solved.

    Thanks for the help! Ultra Scenery works great now!

    Thanks for the reply Doc Acme, you are probably right about 11 GB GPU memory possibly not being enough.

    With the instancing camera trick though, it puts the scene well under the radar. :)

     What an amazing program/product this Ultra Scenery!

    Post edited by RexRed on
  • barbultbarbult Posts: 24,767

    I only have a 6 GB GTX 980 ti. UltraScenery works fine in that graphics card. It is important to set Instancing Optimization to Memory.

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