Export Facial Animation to 3DS Max
ruga79_8a3e70e608
Posts: 3
Hello guys...
Maybe this is a common issue, but still for me is very hard to understand why is not working.
I've animated my character (genesis) with DAZ Studio 4.6.
Both bones and facial animation (expression morphs, mouth open, phonemes, etc.)
Now I wanna export it to 3ds Max 2011 for the final render.
But is not working!
I tried with FBX, Collada, etc. It export the model correctly, but without facial animation (I can only see the bones movements, but not mouth, no expressions).
Why???
I tried baking the morphs, exporting in different formats, but the problem is the same.
There's no way to do that?!
Thanks a lot
Nicola.