I am having a hard time with the search function. For example, I purchased Skin Builder Basic for Genesis and Genesis 2 Female. WHen I put that in the search bar I get all kinds of things like birds, horses, elephants etc. How can I get only what I put into the search bar?
How can I create a crowd scene in D3D? I want to have multiple people standing. Different body types, faces etc. I am currently doing them one by one. It occurde to me that I might not be doing this the most efficient way possible? Any suggestions?
How can I create a crowd scene in D3D? I want to have multiple people standing. Different body types, faces etc. I am currently doing them one by one. It occurde to me that I might not be doing this the most efficient way possible? Any suggestions?
I have a few of these products: The Now Crowd billboard sets. They are truly wonderful for creating people in the background of scenes. Attached is an example. All the characters except the old man and two children in the foreground are Now Crowd billboards.
Grandpa Explains How He Flew in the Berlin Airlift - resized.png
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I am having a hard time with the search function. For example, I purchased Skin Builder Basic for Genesis and Genesis 2 Female. WHen I put that in the search bar I get all kinds of things like birds, horses, elephants etc. How can I get only what I put into the search bar?
How can I create a crowd scene in D3D? I want to have multiple people standing. Different body types, faces etc. I am currently doing them one by one. It occurde to me that I might not be doing this the most efficient way possible? Any suggestions?
Shaders are applied by:
1. Select the figure in the scene, on the Surface Panel select the desired surface to receive the Shader.
2. Double-click on the shader and wait a moment while the shader is applied.
3. Render to see the effect.
You may be interested in these skin tone images. They can be applied to any one of a number of dials on the Surface Tab for different effects.
https://www.daz3d.com/forums/discussion/377711/real-skin-tone-painted-squares-lots-of-em
I have a few of these products: The Now Crowd billboard sets. They are truly wonderful for creating people in the background of scenes. Attached is an example. All the characters except the old man and two children in the foreground are Now Crowd billboards.
If you render in IRAY you can lighten and darken a characters skintone by changing the translucency value.
That being said, you can't really take a caucasian characters skin and make it suitable for a black character, or vice versa.
This will help regarding skin tone variation.
Is Fergal the only figure with vairable skin tones? If not how do I know which figures have variable skin tones?
I don't think Fergal's skin is more or less versatile than any other skin.