How to apply morph group changes to other scenes?

FalcoFalco Posts: 241

I have a custom morph that was created and saved on the G8F that is categorized in GroupA.  I changed the group for that morph to GroupB and resaved the morph.  That worked fine.  However when I open up older scenes that have that character in it, that morph is still listed under GroupA.  How can apply that group change to a morph without having to open up and manually change the group for each scene?  I have dozens of scenes with that char in it so the manual way isn't feasible.  

 

Thanks.

Post edited by Falco on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,398

    You could load a new figure, using the new grouping, and copy the actual settings from the old figure across - I can't think of way to reset the older figures if the moprh with grouping was npot saved as a morph asset but was instead saved in the scene.

  • FalcoFalco Posts: 241

    The morph is saved as a morph asset.  If its a new morph for example, that new morph shows up in all the old scenes as desired.  But the issue seems to be that if its just updating an existing saved morph instead of making a new one, that group change doesn't seem to get updated in the old scenes.  

  • If I recall correctly, delete the figure from the scene and load a fresh figure. It should be the updated edition. Resave the scene.

  • FalcoFalco Posts: 241

    The issue is the characters are already posed and have custom adjustments in each scene, so it's probably more trouble than it's worth to transfer them over.  If that's the only solution it's not the end of the world, I was just hoping for an easier fix.  

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