problem exporting obj's from V3Digital Times Buildings and Skycrapers

https://www.daz3d.com/v3digitimes-buildings-and-skyscrapers-generator-vol-1 when I export the scene as an obj the resulting model is missing geometry and mapping is not correct ive tried the default DS export options and custom ones to ignore the ignore the invisibles. how to a generate a static prop?

Comments

  • MattymanxMattymanx Posts: 6,949

    The set uses instances to create the building so there is a lot less geometry there then it looks like.

  • barbultbarbult Posts: 24,737

    You could try Instances to Objects. It might create a huge list of individual objects, though, not one for the whole building.

  • once you convert instances to object .. if you export all the objects with groups not selected you should get one object written to the exported file
    open it and import it and you should have single object
    ----
    if it doesn't come back in as single object try inporting it into another program like 3dMax... if max sees a bunch of objects you can select them all to import 
    but there is an>import as single mesh option which should mash them into one

     

  • StratDragonStratDragon Posts: 3,249

    once you convert instances to object .. if you export all the objects with groups not selected you should get one object written to the exported file
    open it and import it and you should have single object
    ----
    if it doesn't come back in as single object try inporting it into another program like 3dMax... if max sees a bunch of objects you can select them all to import 
    but there is an>import as single mesh option which should mash them into on

    are you referring to a process inside Studio or talking about the product barbult suggested?

     

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