Problem loading any figure (Slight deformation)
![mad_batatis_f2382b11eb](https://secure.gravatar.com/avatar/b65542539cdf784d566b61b6fb75db89?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fb65542539cdf784d566b61b6fb75db89_100.png)
Hello Guys,
I have a slight issue when trying out a sculpt for a spine, when sending the duf scene to my friend to open it, he was telling me it was off axis, when I looked back at my scene. It was perfectly aligned.
My scene (Spine fits)
When sent to my friend
Afterwords, I wasent sure what was the problem... So I asked him to fix the alignment for me and send it back to me to see the results.
Results.
Due to frustration, I decided to call on another friend to check both our files out, he load merged the scenes and the results were... complete misalignment, just like my first friend.
The off-axis is my save.
Alright, Iasked him to do me a favour, to send me his g2f base as a .obj just to see, while I do a complete wipe installation of my DaZ files, Like uninstall plush remove all traces from %appdata%. When I got his .obj I tried to load it up in which the results are ...
Skinned is my base - clay is .obj
I have absolutly no clue what is causing this or how to overcome it, as testing showed that loading up any genesis model does have the same effect - meaning g2/g3/8 (M/F).
I'm using latest daz edition and think of this as a clean install.
Any and all inputs are welcomed.