Sync Animations

edited April 2020 in New Users

Good morning all!

I made a test animation, and I'm very happy with the results, it looks great!

My big question is (since I'm using pre-made animations) how do I "sync up" animations between to characters.

I have a fight scene, so it's one character throwing punches and the other reacting, and so on.

How do I align animations like this (meaning how do I get the aniblocks to match up)? I would like to know before I leave my PC on for a week while it renders!

Thank you all so much in advance for your help.

 

Post edited by riversidebluegrassllc on

Comments

  • rames44rames44 Posts: 329

    Hard to advise you without knowing more about what you're using. That being said - a trick. If you change the renderer to "OpenGL Basic", you can render a scene very quickly, albeit not at iRay quality. (Under a minute a frame, sometimes) It won't look the way the "real" render will, but you'll be able to evaluate the animation pretty well and iterate before committing to The Big Final Render.

  • My question wasn't so much about the length of time it takes to render the animation, but rather how to get two character's animations synced in the timeline.

  • rames44rames44 Posts: 329

    Understood. But part of my point was that it's really hard to see if an animation is "correct" without actually building and running it, and this is a way to do that without waiting a week. ????

    inside Daz Studio, about all you can do is to step through the frames and make sure that there's nothing fundamentally wrong - body parts intersecting, etc., tweaking as appropriate.  Basically, a lot of trial and error.

  • mavantemavante Posts: 734

    My question wasn't so much about the length of time it takes to render the animation, but rather how to get two character's animations synced in the timeline.

    This video show two different characters being animated in AniMate 2,  which might give you at least a starting point, given that it seems you are using aniblocks:

    aniMate2 New Features: 1. Guides

    Good luck with it. And BTW, don't try to mix aniblock animations with keyframe animation on the Daz Timeline, or you will utterly destroy your aniblock animation the instant you make a keyframe, unless you have BAKED your aniblock animation to Daz timeline key frames.

    There may be more tutorial information available on DIY brain surgery than there is on animating in Daz with aniblocks. I don't know why, but I gave up trying to use them.

  • Thank you so much! That's a great place to start.

     

    Also: @rames44, thank you for your response as well.

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