Hair to fit Brazen cap?
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I snapped up Brazen when it was on sale recently. I have options for putting hair under the cap, but they all involve work, and I prefer to avoid the W word if someone else already has the answer. ;)
I could use magnets, or do postwork; I guess I could ask the vendors how they produced their promo (assuming they remember!) But before I do - has anybody else got a good answer already?
3Dream's Boy Hair fits nicely, but it's a bit too severe for what I want.
Comments
There is a hat fitter http://www.daz3d.com/hat-and-hair-helper-genesis-2
or an other one (V4)
http://www.daz3d.com/deformers-plus-hat-head
and some hair here
http://www.daz3d.com/bobble-hat-with-hair-for-v4
http://www.daz3d.com/hat-hair-props
At rendero there are some hairs under caps
like "Cutie Pie Cap" , "WINTER DAZZLE Caps & Hair Kit"
SWAM has NYC hair over at Rendo. There is the old hat hair props as well
http://www.daz3d.com/hat-hair-props
Thanks folks! You know, I think I have the Hat-Hair product somewhere; and other hat+hair combinations that I could probably take the hair from.
By the way, I'm using Poser, so I can't use anything with Deformers in it - but thanks for your time anyway!
The deformers product is made of Poser magnets (which are read by DS as DForms).
http://www.daz3d.com/deformers-plus-hat-head
I never knew that, thanks - I saw the word 'deformers' and assumed it was a D|S product. :(
-oh, look, that's on sale, too... Pity I already spent this month's 3D budget, and probably next month's too.
I suspect DAZ are following me around. Every time I looked at my wishlist, something new was on sale. Now my wishlist is empty, and so is my wallet. :)
By the way:
if you want to ask Mindvision G.D.S or his wife DarkStarBurning what they did/used for that promo, they are active in this thread:
http://www.daz3d.com/forums/discussion/39527/
Or you grab this Hat with hair and make the Hat invisible:
http://www.sharecg.com/v/40168/?interstitial_displayed=Yes
or
http://poserfreebie.blog.fc2.com/blog-entry-3.html
(this page of poserfreebie is secure - don't wander around if you are offended by nudity!)
Hiya Folks :)
I've already replied to EB's PM, but just in case there's anyone else who's interested here's the reply I sent :
"I asked MV , since he does all our promos.... but I'm not entirely sure you're gonna like the answer lol
The hair is Kiri Te Hair by FKDesign over at Rosity.
BUT... it's a Poser product that MV morphed, tweaked and fiddled with for quite a while to get a good D|S result, and since we made this product years ago we no longer have the morph and shaders. Sorry :/ Ordinarily we'd have kept that info and the files involved but it's been a rough year and this product was about 3 motherboards ago lol"
Thanks Kerya - two freebies I hadn't seen before, must be slipping. :) I contacted DarkStarBurning, as you see, so thanks for that suggestion also.
And thanks to DSB for the info. At least now I can rest easy knowing I haven't missed out on the easy route. ;)
I should show my results, huh? I got some of the partial hairs to work quite well without too much of the W word, but I realised that I might want to show the character without her cap in some shots I had in mind. I would have to use a complete hair prop, and Valea's Tequila Hair had the look I wanted. It's no longer available, sadly; I guess that means it's ok to mention it here. ;)
The hair has morphs which hide some of the hair if you misuse them enough, and I did some simple postwork to take care of the rest. I rendered a separate image of just the cap and goggles, with the same lighting and camera, layered that under the complete render, then erased the hair I wanted to get rid of. If only it was so straightforward in real life. :)
I like that!
The character, the hair fiddling and the lighting!
P.S.
http://www.daz3d.com/tequila-hair
maybe can use the grouping tool to spawn just the hairs showing outside the cap?
I may have to do this if I use this character a lot. For now, the postwork really is simple. I use that technique a lot on clothing, since for me at least it's simpler than fiddling about in 3D.