Timeline: Animation Playback Speed?

If you setup an animation in Timeline or aniMate2, is there a way to scale the speed the animation plays back?

For example, if you have a walk animation you are happy with, but prefered it to be 30% slower without having to adjust each individual keyframe.

Comments

  • ViallyVially Posts: 343

    In theory you can bake the animation into an Aniblock (meaning the cycle is all one piece) then pull that AniBlock into your timeline and adjust it based on frames... So if the aniblock is 30f/sec and you pull it out to say 50 frames, it will use the same animation but take longer. It "kinda" works, needs a lot of TLC, but that is the theory that is used.

  • ArgleSWArgleSW Posts: 147

    Thanks - I can give that a try. 

  • marblemarble Posts: 7,500
    edited April 2020
    Baby Yoda said:

    If you setup an animation in Timeline or aniMate2, is there a way to scale the speed the animation plays back?

    For example, if you have a walk animation you are happy with, but prefered it to be 30% slower without having to adjust each individual keyframe.

    It might be easier to do this when you render out the animation in a video editor. I use Davinci Resolve (free version) at the moment and it has useful methods of speed change for video clips, including frame interpolation to avoid stuttering playback.

    Post edited by marble on
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