Texture error DAZ 4.12

Hello everybody.

Again DAZ makes a few mistakes when rendering. Here is another screenshot. There are strange holes and cracks in the texture during rendering. Does anyone know how I can fix them?

Thanks a lot :)

screen texture error.JPG
924 x 733 - 114K

Comments

  • no-menschno-mensch Posts: 18

    Here is another picture with this error. Depending on the position and view it can be more or less terrible.

    render error 02.JPG
    883 x 624 - 101K
  • no-menschno-mensch Posts: 18

    I could solve it myself. It was the hair. I changed the adjustments on the head/front a bit and the fragments disappeared.
    It might help someone else who has the same problems. Sometimes it is enough to complain about your suffering somewhere in a forum XD

  • Good job posting the solution! I personally knew this but it's always awesome when people take the time to come back and update their post.

  • LeanaLeana Posts: 11,812

    That kind of problems usually means the hair skull cap is intersecting with the forehead. Try making it a bit further away from the head, either with a push modifier or scaling it a tiny bit bigger.

  • Singular3DSingular3D Posts: 542

    I learned that when transferring it to other render engines. The effect is more obvious there. The hair skull cap can be a real issue and sometimes this applies to geografts as well.

  • Singular3DSingular3D Posts: 542
    edited April 2020

    double post

    Post edited by Singular3D on
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