Texture error DAZ 4.12
no-mensch
Posts: 18
Hello everybody.
Again DAZ makes a few mistakes when rendering. Here is another screenshot. There are strange holes and cracks in the texture during rendering. Does anyone know how I can fix them?
Thanks a lot :)
screen texture error.JPG
924 x 733 - 114K
Comments
Here is another picture with this error. Depending on the position and view it can be more or less terrible.
I could solve it myself. It was the hair. I changed the adjustments on the head/front a bit and the fragments disappeared.
It might help someone else who has the same problems. Sometimes it is enough to complain about your suffering somewhere in a forum XD
Good job posting the solution! I personally knew this but it's always awesome when people take the time to come back and update their post.
That kind of problems usually means the hair skull cap is intersecting with the forehead. Try making it a bit further away from the head, either with a push modifier or scaling it a tiny bit bigger.
I learned that when transferring it to other render engines. The effect is more obvious there. The hair skull cap can be a real issue and sometimes this applies to geografts as well.
double post