geograft cloth rig FBX export problem

Hi how are you?

I am facing a problem with this figure (in fact with a lot of them).

https://www.daz3d.com/gyn-01-for-genesis-8-females

I need to export it to FBX, I have several other problems that i think I can solve, but the main problem is that the "cloth" is not rigged in the FBX file.

I think is related to the fact that the cloth is a geograft, not a cloth or a prop.

I was trying to convert it to a cloth or figure but I cant find an option for this.

Thanks a lot

 

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,301

    Please put the viewport in an untextured mode before takng a screen shot of a nude figure.

    Did you try the Merge Skeletons option in the FBX Exporter?

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,495

    it is a geoshell not a geograft

    and yes that would export as an unrigged mesh

    what you need to do is fit another figure to her and apply the textures from it to her

    or simply layer the textures in layered image editor or Gimp, Photoshop etc

  • Please put the viewport in an untextured mode before takng a screen shot of a nude figure.

    Did you try the Merge Skeletons option in the FBX Exporter?

    Ok I painted a black square in the nude skin, i thought that was enough.

     

     

     

    it is a geoshell not a geograft

    and yes that would export as an unrigged mesh

    what you need to do is fit another figure to her and apply the textures from it to her

    or simply layer the textures in layered image editor or Gimp, Photoshop etc

    Ok, i see thanks


    As a feedback. It Is very hard to understand for new users what is inside a product in the store, and pariculary this vendor is not very responsive.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,495

    well to be fair it all works in DAZ studio which is the only requirement

    if you export to other programs you need to do workarounds

  • edited April 2020

    Yes you are right I think.

    So, I think I figured a workorund (I can work with materils outside daz), problem is DAZ for some reason is loosing morphs details.

    Is this a know issue or Is there some solution ?

     

    https://imgur.com/2DhmR1J

     

     

    Post edited by nestor.alexis.salomon on
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