geograft cloth rig FBX export problem
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Hi how are you?
I am facing a problem with this figure (in fact with a lot of them).
https://www.daz3d.com/gyn-01-for-genesis-8-females
I need to export it to FBX, I have several other problems that i think I can solve, but the main problem is that the "cloth" is not rigged in the FBX file.
I think is related to the fact that the cloth is a geograft, not a cloth or a prop.
I was trying to convert it to a cloth or figure but I cant find an option for this.
Thanks a lot
Comments
Please put the viewport in an untextured mode before takng a screen shot of a nude figure.
Did you try the Merge Skeletons option in the FBX Exporter?
it is a geoshell not a geograft
and yes that would export as an unrigged mesh
what you need to do is fit another figure to her and apply the textures from it to her
or simply layer the textures in layered image editor or Gimp, Photoshop etc
Ok I painted a black square in the nude skin, i thought that was enough.
Ok, i see thanks
As a feedback. It Is very hard to understand for new users what is inside a product in the store, and pariculary this vendor is not very responsive.
well to be fair it all works in DAZ studio which is the only requirement
if you export to other programs you need to do workarounds
Yes you are right I think.
So, I think I figured a workorund (I can work with materils outside daz), problem is DAZ for some reason is loosing morphs details.
Is this a know issue or Is there some solution ?
https://imgur.com/2DhmR1J