DAz3d morph - navel problem
ianwebbclw_46dceaf068
Posts: 1
Hi all, this is my first discussion here, I hope I haven't missed any previous posts regarding my problem, When I make morphs (sofar all that I made) and test them in Daz the characters navel would get bigger with the morph dial, it happens no matter what part of the character I changed in Hexagon, from lips, face, legs, happens every time...
I am relatively new to Hexagon, but not a total noob to 3D, but I'm obviously missing something, any help?
Regards,
Ian.
Comments
How are you sending the model over to Hexagon? DS should, by default, subtract the effect of existing morphs (which is the issue - your morph includes the navel morph, and the navel morph itself is applied, so you get a double-effect).
"reverse deformations"