How to pose the m4 skeleton with the m4 body

Got this on the cheap. Can't get the skeleton to follow the body and YES you DO have to click on the m4 before the skeleton and then decide the opacity of the body. I just can't get them to pose together when I try to pose the figure. How?

Comments

  • NorthOf45NorthOf45 Posts: 5,551

    You need to "fit" the skeleton to M4, then run the M4 Conform Pose.pz2 on the skeleton to align it with M4, then you're good to go.

  • I don't know what you are talking about.

  • FirstBastionFirstBastion Posts: 7,845
    edited April 2020

    Treat the skeleton like you would a piece of clothing for the figure. When you "fit to", the rigging aligns and follows M4  or if they're both at zero position, select the skeleton and apply the same pose to both separately

     

    Post edited by FirstBastion on
  • edited March 2023

    I don't know what fit to is. I'll play with it since this forum isn't much help.

    Post edited by bhfineartist_2d42f5137d on
  • LeanaLeana Posts: 11,829
    edited April 2020

    If you look in the parameters tab with the skeleton selected, you will find a parameter called "fit to" which is used to get for example clothes to fit the figure it was made. Select M4 in that list.

     

    For the record, that's one of the basic features in DS, so it's generally expected that people know what it means. 

    Post edited by Leana on
  • Leana - excellent answer. Simply explained, and saved me hours of painful Googling and head scratching. Thank you so much. 

  • McGyverMcGyver Posts: 7,066

    bhfineartist_2d42f5137d said:

    I don't know what fit to is. I'll play with it since this forum isn't much help.

    What kind of help were you expecting?

    Have a little patience... People here are very helpful, you just gotta understand they don't always know what you don't know, so if you don't know something and the answer you get isn't exactly clear to you, ask for a simpler explanation and give it a little while and 98.6% of the time someone will try explaining it better or simpler.

    For the record, most CGI forums average about a day to get an answer and you have to be pretty clear with your questions, because not everyone is a native English speaker.

    I'm not trying to be obnoxious, I'm trying to help you get better results next time you ask a question.

  • Roman_K2Roman_K2 Posts: 1,252
    edited September 2021

    Yeah... we're friendly volunteers, like.

    By default there are a number of panes available in DAZ Studio. You don't have to use or even display all of them; the default arrangement that you get when you first run the program is just a suggestion. One pane is called "Scene" and a list of figures, hair (like a wig or hairpiece), props, clothing, lights, "cameras" and other things that you have loaded into your scene will be added to this list in sequence.

    Right click on an item in this list, like a jacket, and you'll produce a list of things that you can do with that item, including "Fit to".

    Clicking on "Fit to" is a way of ordering the item in question to be applied or matched to another object or figure etc.

     

    Post edited by Roman_K2 on
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