atlas bug baking
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as u see from the pic when i bake my atlas loos like some bug please help
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/ed/1c5279692a189db824549374ff233e.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/ed/1c5279692a189db824549374ff233e.png)
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as u see from the pic when i bake my atlas loos like some bug please help
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Comments
Texture Atlas does not understand UDIMs. You can use it, but yu need to prepare a veresion of the figure with the UVs all in the unit square - set the Mesh Resolution to Base in the Parameters pane, make sure that everything else in the scene s hidden, and use File>Export to save an OBJ - in the options dialogue (which you need to expand to show Individual Settings if it isn't) check Collapse UVs. Now, in the Surfaces pane open the option menu - the lined button in the top corner, or right-click the tab - select Load UV Set..., and select the OBJ you just exported. If you now set that UV set as active for all surfaces I think Texture Atlas will work.