Victoria 6 "Diamond Skin" (SOLVED)

TheVestigeTheVestige Posts: 0
edited April 2014 in Daz Studio Discussion

Here's an odd one ...

If I take the Victoria 6 figure and scale it up (1000% in this example) and move the camera back a fair amount ... I get what I can only describe as diamond skin (see second image)

The problem goes away when the camera is moved back in close, or when I use the V6 Normal Maps.

It's not a huge problem as it only occurs with large scales (Haha, pun!) which I very rarely use, but I'm curious as to why it happens.

Thank you for any input you might have! =)

Normal1000BelleAll.png
780 x 801 - 550K
Normal1000BelleAllDistance.png
490 x 558 - 215K
Post edited by TheVestige on

Comments

  • jestmartjestmart Posts: 4,449
    edited December 1969

    If you are using Age of Armor's SSS shader you may need to adjust the Shade Scale (think that is name).

  • TheVestigeTheVestige Posts: 0
    edited December 1969

    I'm not using Age of Armor's, but I AM using a subsurface shader - so I looked for something along the lines of a shading scale slider and found one! Cranked it up and all is well.

    Mission Accomplished, thank you jestmart! =)

Sign In or Register to comment.