Saving and loading stand-based hair?
I've had fun using Daz's tools to create strand-based hair, but I don't understand how to save hair and put it on a different character. I've tried saving it as a scene subset, and I can successfully merge it with a scene with a new Genesis 8 figure, and even tell it to 'fit to' the figure, but I can't get it on top of her head. Likewise, I've tried saving it as an asset (a prop), and again I can merge it with a scene, but I can't seem even to translate it.
How does one save, export, and load strand-based hair? Apologies if this has been asked and answered, but a search here and on Google didn't turn up a ready answer. Thanks in advance.
Comments
Hi there!
I found a really nice video tutorial from Parmy on the strand based hair, he's even got a timeline in the description so you can go straight to the section that you have questions on!
Elli
Thanks for the link! Looks very helpful.
My biggest issue with strand-based hair now is that Daz crashes occasionally while I'm using it. I have 12G RAM and a GTX980, and Daz runs smoothly for me most of the time. In fact, even the strand-based hair application runs smoothly. I just get abrupt crashes occasionally while using it. It's a bummer, because I like it.
At the same time, I do also own ZBrush, and I've been practicing with Fibermesh, so that may be the direction I go anyway. Do you have any thoughts on ZBrush's Fibermesh vs Daz's strand-based hair?
I don't have ZBrush so can't really say
No worries; thanks for taking the time to reply. :)
A discussion on saving and loading strand based here is over here. Basically you can re-use strand based hair on same gender/generation characters but you would use a proxy geometry (hair cap / skull cap) for base characters of different gender/generations.