No more GPU rendering since Daz Studio v.4.12.1.117 ?
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Don't know why I don't have GPU rendering anymore. Win 10 with a GTX 1070 and the latest video drivers 445.87.
Post edited by Masterstroke on
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Don't know why I don't have GPU rendering anymore. Win 10 with a GTX 1070 and the latest video drivers 445.87.
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Check the advanced tab under Render settings to see if the GPU is recognized and has a check mark by it.
If it's not there, it might be a driver conflict or something else.
Check the Device manager and make sure the gpu doesn't have a yellow exclamation point.
If it does, there might be a gpu problem.
Try rolling back the driver to a previous, known working, version. It's not uncommon for the newest drivers to introduce bugs.
What driver version are you using?
This cannot be the latest DS build, for the BEta used to work fine, but not anymore now. The only thing I did was to uninstall the Octane render plug in. Must be since then. I reinstalled DAZ Studio and the latest NVidea driver, but still no GPU rendering.
EDIT: Have this render log reports change?
In older render reports, my GPU was listed. Now it is missing and rendering is slower. That's why I assume my GPU is ignored in the rendering process.
Is that the current version or the older? It looks as if the GPU is listed and used there - you can check the log (Help>Troubleshooting>View Log File) immediately after the render finishes to check, it will list the devices used and how much they contributed pretty much at the end.
O.k. then Thanks for help, sorry for making trouble. It looks like my GPU is used for rendering. It means the render info screen has its informations changed, for it used to tell me the GPU used. Now it doesn't anymore. That's o.k. Can get used to it.
I recommend everyone get GPU-Z if they have any concerns if their GPU is being used. It is free and can show all sorts of useful info about your card(s).
I just finished my new build which includes an RTX 2080ti. When I first did a test render in Daz, it was not using the gpu. I checked and saw that I had used the game drivers instead of the studio drivers. Did a clean install of studio drivers and it works perfectly with the GPU. I do have a GPU monitor in place now (I hadn't installed it yet). I also wanted to know if CUDA was being utilized. Found out (Win10) you can go to the task manager under performance, go down to the graphics card. There are 4 graphs, one is labeled COPY. You can click on the word COPY and in the drop down is CUDA. I watched while rendering and it told me the story I wanted to hear!
Note that this isn't actually the reason changing the drivers worked. It's the driver version that's important, not the driver type. This split between game and studio drivers is something recent for NVidia; the game drivers are the very latest bleeding-edge version, with all the latest game tweaks included. The studio drivers are a little bit older, but they've actually been tested to work on various 3D programs (DAZ|Studio is only one of them) and have no included gaming clutter.
Maybe so...Studio are in the 442 series and Game drivers are in the 445 series.
interesting that GPU-Z ..and CUDA readings... my render speed has dropped by 200% since the latest DS update..these tools though show the GPU is near 100% ... so then, why is it so slow? Renders that used to take less then 10 minutes are taking 35 minutes.