How do I import a seamless texture into Shader Mixer?

Sand3Sand3 Posts: 99
edited December 1969 in Technical Help (nuts n bolts)

I'm trying to make a scale shader using Shader Mixer; I've made a nice little tileable jpeg and now I want to import it into Shader Mixer as a displacement map. I tried putting in the texture brick called "image map", but it doesn't seem to offer me anywhere to import an image. Under image>image it just has a color selector, no 'browse' or anything. So I'm not really sure where else to look now... How do you import textures beyond the default ones?

scales.jpg
200 x 200 - 14K

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,941
    edited December 1969

    If you look to the right of the colour picker there's a triangle - click that to get the image picker.

    ImageMap-selector.JPG
    287 x 321 - 17K
  • Sand3Sand3 Posts: 99
    edited December 1969

    Oh! They're so close in color I didn't see it! Thanks!

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