can instances be saved in a preset?
Mistara
Posts: 38,675
so for instance :) : i instance a space station,
can i save it to library so that the next time i load the space station figure or prop, it can load up the instances in position at the same time?
would be mighty awesome
Post edited by Mistara on
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Scene or Scene Subset should do that.
How do you make an instance of something in DS?
Select the object you want to create instances of, then from the menu, select Create > "New Node Instance" (or "New Node Instances").
Note that the position won't be as expected if the selected object is parented to something, so if it is, unparent it, create the instance(s) of it, then reparent it.
Wow... thanks for this!
Wow... thanks for this!There is also an Icon for them in the Tools on your interface if you are using one of the more advanced interfaces, or you can create a custom interface and include them.
Attached is screenshot for Create Node Instance, Create Node Instances and Create Geometry Shell cut from my typical custom Interface. (Based on, but heavily modified from City Limits with Darkside style)
Wow.... I like that. Um... create geometry shell? Neat. I need to find more reading materials on this tool, for sure.
A geometry shell can even be unparented from the base figure and used just like an instance, but with different materials - that allows for a greater variety of appearances and can disguise the fact that the items are duplicates, but of course the textures typically add a fair bit of load to the system.