3delight Standalone renderer vs. 3delight in DAZ
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My computer is in the fourth day of a massive render (large size, 16 raytrace depth, reflections out the wazoo). While I think the final result may be worth the wait, in the meantime I am unable to use the rest of DAZ, which is torture.
I'm looking at getting the free standalone version of the 3delight render engine and have heard it has more features than the internal DAZ renderer, but don't see anything specific out there about how the two compare. Does anyone know of a side-by-side feature list between the two, or just have any general knowledge and experience?
Thanks in advance for any hints you might have.
Comments
With the Beta out this week DS uses 11.0.47 and the current Standalone 3Delight is 11.0.5, for the moment we've caught up.
i don't see an exe in the standalone.
how do you send a .rib to it?
thanks
There is a simple reason for why that is. When you render to RIB in Daz Studio it's using the same shaders, and the same models which the built in render engine would use. Since the engine itself just does what it's told to, there's no method for adding in features which Daz Studio doesn't currently support. Of course, you could probably get around this if you were to code your own shader in RSL (Renderman Shading Language) but I'm not sure how Daz would react to a shader which had unfamiliar functions.
Thanks, guys. I'll have to try it out. I have Lux render, which I like, but it's slower and also a lot more adjustments than 3delight.
The stand alone version of 3Delight will only use up to 4 cores whereas DAZ Studio will use all your cores.
Install the stand alone and run it from a command prompt (the thing looks like the DOS prompt) in Windows
Mac instructions here but the Windows instructions are included, depending on your DS you may or may not need an older or newer version of the stand alone.
http://www.daz3d.com/forums/discussion/19607/
With the newer versions of the standalone renderer you do not need to bother with a command prompt any more. Just "render to rib" in DAZ Studio, then go to your rib file, right click it and select "render with 3Delight".
does it have like a que manager of sorts, for batch rendering?
thanks :)
you can investigate this link here
http://www.daz3d.com/forums/discussion/32786/
honestly I batch in Luxrender which is amazingly simple but I have not tired in 3Delight
See manual page 14 section 3.1
You can simply batch render with a command line doing
Renderdl "Path1/Rib1" "Path2/Rib2" ....etc
simplest way is to open a command prompt, write "renderdl " then drag and drop all the rib and press space between the rib
I know it may not be related but if speed and quality is an issue with 3delight(and Luxrender) you can try these lights with the DAZ Studio 3delight renderer. The results are pretty good and fast with these lights and in my opinion as satisfactory as Luxrender in speed terms although not quite as realistic they are passable renders.
Age of Armour Advanced DAZ Studio Lighting Bundle:
http://www.daz3d.com/lighting/advanced-daz-studio-light-bundle
Indeed, the new AOA lights help a lot in terms of speed. However, the export to Rib files in my case isn't working (for some reason colors seem 'bleached' out and sometimes even only in black and white), so I must use the 3Delight render in Daz Studiio itself. Which is a disaster by the way: what is this nonsense blocking all 8 cores of my machine, and using only two?! When is Daz going to do something about this? The standalone free version of 3Delight uses only two cores BTW.
Daz3D does not need to do anything about any limit as they do not own any of the software used when you render. 3Delight is the sole property of 3Delght
Seems there is a bug with diffuse color in the latest 11.0.57 version. Use a lower version to get it working
O.K. I know this is an old thread, and it was not initially for what I was looking for, tho I see a major discrepancy here.
According to a Post here
http://www.daz3d.com/forums/viewreply/544584/
Daz Studio 4.6.2.117 has 3delight version 10.0.170. According to the date of the files in my computer that was 08Oct2014 (yes I kept it around for testing purposes).
I'm guessing the version of studio discussed here is obviously not 4.7.0.12, however a much older version of Daz Studio (possibly Studio 4.5)???
What version of Studio was Prixat referring to? And is there an easy way to find out what version of 3delight I currently have in Daz Studio 4.7.0.12, and in Daz Studio 4.8.0.55?
(EDIT)
Daz Studio 4.8.0.55 currently has 3delight 11.0.130 (thanks mjc1016 and Kettu)
http://www.daz3d.com/forums/viewreply/835705/
Daz Studio 4.7.0.12???
In DOS:
or
The version numbers for the parts will match...so any of the utilities will have the same version as the main program.
That is beautiful, thank you so much mjc1016 and millighost.
Very useful tidbit. Just ignore my dyslexic moment at the prompt/shell, x86 not x64 dough, lol. It hasn't been 30 years since I've used DOS, tho it has been a while.