Collisions between human figures and furniture or other props, do they work?

bf2011bf2011 Posts: 149

Collision settings in the parameters pallet under "Mesh smoothing", are they designed to prevent figures from colliding with objects like furniture? For example: figure's leg goes straight through the sofa while posing it. After setting figures collision item as a sofa and setting collision interrations to 5 or a 10 or 20 All it does is distort a figures leg to various degrees while still letting it through.

Trying to reverce this relationship -  Disabling figures collision settings, Selecting a sofa, Going into Edit - Figure - Geometry - Add Smoothing modifier, Going into sofa's parameters, sm. modifier,setting Collision Item as Human Figure and Increasing a value of Collision interrations is distorting a shape of the sofa while figure's leg still goes thru it.

All the collision tutorials I see on Youtube are about using this setting with closes. 

Is there a way to prevent figure from going thru objects or wise versa? When the figure sits on a soft surface how do I immitate soft surface fabric sinking in around the weihgt of the hipps while still maintaining it's look? Can anyone point me in the right direction?

I know to many of you this is kindergarden stuff but I am a begginner.

Thank you!

 

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