Memory Error when trying to add objects to scene

juphicjuphic Posts: 0
edited December 1969 in Bryce Discussion

So I have been spending a ton of time doing a scene in Bryce 7.1. I have been creating objects in seperate documents and then merging them into new scenes as WIP's. I got to a point now where I am getting an Out of memory error. I was curious if this would be actual physical memory (I have 16GB), virtual memory, or if it would be program memory (where Bryce is just limited on polygon count).

I am a newb when it comes to adding screenshots and such to posts, but I will try to add the error codes here so some of you smart folks can help me clear this up...lol.

Exception Reason
Bryce.exe caused an EXCEPTION_ACCESS_VIOLATION in module Bryce.exe at 0023:005545E2

Stack Trace
0023:005545E2 Bryce.exe
0023:005DE041 Bryce.exe
0023:0066F02E Bryce.exe
0023:0066F250 Bryce.exe
0023:006FCD1A Bryce.exe
0023:006FDB63 Bryce.exe
0023:006FDBEF Bryce.exe
0023:006FE4CE Bryce.exe

Is there a work around for this, or am i just literally running out of RAM? Or is there a way to reduce polygon count that I am not aware of? These are untextured, unlit objects btw, so yeah... really wanna figure this out.
The scene has 43612 objects and 4,936,677 polygons.
Thanks anyone and everyone who takes the time to shoot me some help.

Topher

Error.jpg
1917 x 1107 - 302K
Error.jpg
1917 x 1107 - 302K

Comments

  • juphicjuphic Posts: 0
    edited December 1969

    sorry about double picture...lol

  • David BrinnenDavid Brinnen Posts: 3,136
    edited December 1969

    If it is a memory shortage issue... maybe this might help?

    Bryce Memory Shortage - and what you can do about it - by Horo Wernli

  • juphicjuphic Posts: 0
    edited December 1969

    You sir, are my new current best friend. Just had to make the program LAA. Fantastic and thank you so very much.

    This forum is now on my favorites bar (should have discovered it months ago).

    Topher

  • HoroHoro Posts: 10,643
    edited December 1969

    @juphic - welcome to Bryce and this forum. A good decision to have it as a favorite link. We're here to help.

    @David - thanks for that. I'm a bit wrapped up with the project and missed this one.

  • David BrinnenDavid Brinnen Posts: 3,136
    edited December 1969

    Horo said:
    @juphic - welcome to Bryce and this forum. A good decision to have it as a favorite link. We're here to help.

    @David - thanks for that. I'm a bit wrapped up with the project and missed this one.

    Wrapped up! Tell me about it, I am in the second hell of UV mapping!

    Something seeming so easy... a childs toy no less, took me hours to figure out.

    Windmill.jpg
    755 x 830 - 175K
    Blade.jpg
    512 x 512 - 108K
  • HoroHoro Posts: 10,643
    edited April 2014

    @David - now since you have the map, you can transfer it on a sheet of paper, cut it out and put it in the garden. ;-)

    Post edited by Horo on
  • David BrinnenDavid Brinnen Posts: 3,136
    edited December 1969

    Horo said:
    @David - now since you have the map, you can transfer it on a sheet of paper, cut it out and put it in the garden. ;-)

    Over the last few days I've seen enough UV maps! It will be nice to work on something else... anything else...

    uvmappin.jpg
    1024 x 512 - 126K
  • HoroHoro Posts: 10,643
    edited April 2014

    @David - than check your email and FTP. Some distraction is awaiting you.

    Post edited by Horo on
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