Wrestling poses do not work

Romulus71Romulus71 Posts: 144
edited May 2020 in The Commons

I can't get atrilliongames' wrestling poses to do anything. The product description says there are scripts to group G8's but that doesn't work either. I've uninstalled and installed manually, this pose set simply does not work for me, double clicking does nothing.  Anyone else having issues with this set?  Thought I'd ask for any clues to getting it to work before I returned it

Post edited by Romulus71 on

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,784

    I don't own them, but if you load up one figure, then click a pose to pose it, does it not work? Are you by chance using smart content?

  • Serene NightSerene Night Posts: 17,680
    edited May 2020

    I have them. I understand this issue.

    These poses apply with a script, which is odd, but seems to need the most recent version of Studio. I use 4.11 and thes script does not work They do work with the newer versions of studio I found. 

    You can however, locate the poses in the root directory where the installed and use them that way... But there are no pics. The pics are in the files with the scripts instead. 

    It is an odd way to design poses... I do wish the original files with pics were included. But you can tidy up this folder, by pasting the script photos into the directories with the poses to make them show. You will have to make sure the png name is changed to match the pose.  I did that for a while, until I got tired of it. 

    Post edited by Serene Night on
  • Serene NightSerene Night Posts: 17,680

    The actual location of these poses are in the D:\DAZ Studio\data\ATGL\poses  You should be able to find the original files there, and copy them over to your g8 directory. 

  • FSMCDesignsFSMCDesigns Posts: 12,784

    Thanks for pointing that out Serene, that is odd. Guess I'll pass on these for now.

  • Serene NightSerene Night Posts: 17,680

    This pa has made 4 sets and they really are nice. I am not sure what the value is of using the scripts except that you click and apply the pose to two characters at once. It is unconveniotnal. I wouldn't pass utterly on the poses though. They've made some good ones. It just seems a lot of work. 

  • barbultbarbult Posts: 24,883

    Scripts will only work in the DS version they are encrypted in, and newer versions. Sometimes PAs make the mistake of encrypting in a newer version than necessary. If the pose scripts will work in 4.11, and they are encrypted in 4.11, all is well. But if they will work in 4.11 but the PA encrypts in 4.12, 4.11 users are out of luck. Sometimes after customers point this out, a PA will go back and encrypt with an earlier DS version. Otherwise, they can expect product returns.

  • Serene NightSerene Night Posts: 17,680

    They don't work in 4.11 

    But I'm not bothering with tickets. They still havne't fixed the tickets form the Landon Pro bundle I submitted. I'm jaded today I think. 

  • evacynevacyn Posts: 975
    edited May 2020
    Cool - thanks for the heads up. I really like their style, but I'm wary of the script thing. BTW - does anyone know the female character they use in their promos?
    Post edited by evacyn on
  • Serene NightSerene Night Posts: 17,680

    G8F with a skin and G8M with M8's skin? 

  • dennisgray41dennisgray41 Posts: 823

    I have them. I understand this issue.

    These poses apply with a script, which is odd, but seems to need the most recent version of Studio. I use 4.11 and thes script does not work They do work with the newer versions of studio I found. 

    You can however, locate the poses in the root directory where the installed and use them that way... But there are no pics. The pics are in the files with the scripts instead. 

    It is an odd way to design poses... I do wish the original files with pics were included. But you can tidy up this folder, by pasting the script photos into the directories with the poses to make them show. You will have to make sure the png name is changed to match the pose.  I did that for a while, until I got tired of it. 

    Why not downloadthe newest version?

  • Serene NightSerene Night Posts: 17,680

    I have them. I understand this issue.

    These poses apply with a script, which is odd, but seems to need the most recent version of Studio. I use 4.11 and thes script does not work They do work with the newer versions of studio I found. 

    You can however, locate the poses in the root directory where the installed and use them that way... But there are no pics. The pics are in the files with the scripts instead. 

    It is an odd way to design poses... I do wish the original files with pics were included. But you can tidy up this folder, by pasting the script photos into the directories with the poses to make them show. You will have to make sure the png name is changed to match the pose.  I did that for a while, until I got tired of it. 

    Why not downloadthe newest version?

    4.12 doesn't work as well with the GTX card I have, and also is slower, and less optimized in my opinion. I prefer the performance of 4.11

  • Romulus71Romulus71 Posts: 144

    Thank you Serene Night for pointing out the issue. I am using the older version so I guess I'll apply them manually.

  • NylonGirlNylonGirl Posts: 1,940

    I think one advantage of using the script is you can pose both characters in one click. And there is an option to add them to some kind of group so you can reposition the group instead of parenting one character to the other and repositioning.

  • artistb3artistb3 Posts: 188
    edited June 2020

    What is the point in implementing poses via script?  How do we know these scripts are safe to run and do not contain some embedded malware?  Who are these vendors?

    Post edited by artistb3 on
  • Serene NightSerene Night Posts: 17,680
    edited June 2020

    The scripts work fine. They are for ease of use. You don't have to buy or use them. There are plenty of pas with script based products in the store.

    Post edited by Serene Night on
  • artistb3artistb3 Posts: 188

    Ease of use?  I do not see that this is any easier to use than typical pose sets (probably the opposite for most users).  My question regarding the safety of the product is an important one, I think.  For other script-based products, I can see the reason for implementing as a script.  

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,630

    well this explains why so many poses don't work in Carrara!

  • Serene NightSerene Night Posts: 17,680

    well this explains why so many poses don't work in Carrara!

    I don't know any other pose makers who use scripts, so perhaps there is another reason they don't work in carrara.

    artistb3 said:

    Ease of use?  I do not see that this is any easier to use than typical pose sets (probably the opposite for most users).  My question regarding the safety of the product is an important one, I think.  For other script-based products, I can see the reason for implementing as a script.  

    If you have a question about the safety of a product, you should contact customer service.   This pa has a different approach, like it or, love it, that's their choice.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,630

    thx Serene,

    I don't actually own any of their poses and won't be buying them either

    indeed anything using a DZscript will not work in Carrara

    I don't know why some poses don't but my solution is to apply them in DAZ studio and then save as a scene subset which I mostly need to do anyway converting to blended weight and using Misty's G8 fixed characters 

  • Serene NightSerene Night Posts: 17,680

    thx Serene,

    I don't actually own any of their poses and won't be buying them either

    indeed anything using a DZscript will not work in Carrara

    I don't know why some poses don't but my solution is to apply them in DAZ studio and then save as a scene subset which I mostly need to do anyway converting to blended weight and using Misty's G8 fixed characters 

    It may have to do with how they are made. It makes me curious now if saving them a certain way, or in a certain version of studio will make them not work properly in Carrara.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,630

    thx Serene,

    I don't actually own any of their poses and won't be buying them either

    indeed anything using a DZscript will not work in Carrara

    I don't know why some poses don't but my solution is to apply them in DAZ studio and then save as a scene subset which I mostly need to do anyway converting to blended weight and using Misty's G8 fixed characters 

    It may have to do with how they are made. It makes me curious now if saving them a certain way, or in a certain version of studio will make them not work properly in Carrara.

    I have a feeling it is hierarchical poses that are the issue, not really looked into it much as I don't use a lot of poses except animated ones which do work, I manually pose stuff myself otherwise 

  • Xen2kXen2k Posts: 79

    I see one advantage in using scripts; it decreases the amount of pose files by 50% because each script covers 2 poses.

    Downside is the poses only work when 2 characters are selected and you cannot use expressions separately.

     

    But what really surprised me is that these poses "use bone translations in addition to bone rotations."

    This means in addition to bend/twist/side dials the bones are also moved into X/Y/Z directions. I have never seen this before.

     

    I wonder what reason lead to this decision. It's my impression that Genesis 8 figures actually have very realistic and flexible joint limits. (Victoria 4 & Michael 4 were pretty stiff in comparison.)

    Does anyone know why this X/Y/Z movement of bones might be necessary?

  • Serene NightSerene Night Posts: 17,680

    I haven't found that Genesis 8 has particularly realistic join movements. Especially arms and hands and the hip can be pretty strange. The actual poses do exist- they are hidden in the directory mentioned above, so you can find and apply them individually if you desire.

  • SevrinSevrin Posts: 6,310
    Xen2k said:

    I see one advantage in using scripts; it decreases the amount of pose files by 50% because each script covers 2 poses.

    Downside is the poses only work when 2 characters are selected and you cannot use expressions separately.

     

    But what really surprised me is that these poses "use bone translations in addition to bone rotations."

    This means in addition to bend/twist/side dials the bones are also moved into X/Y/Z directions. I have never seen this before.

     

    I wonder what reason lead to this decision. It's my impression that Genesis 8 figures actually have very realistic and flexible joint limits. (Victoria 4 & Michael 4 were pretty stiff in comparison.)

    Does anyone know why this X/Y/Z movement of bones might be necessary?

    GOTO and interacting figures poses have translations, usually hip translations.  That's what puts them where they need to go in a scene, and positions interacting figures with respect to one another.

  • Xen2kXen2k Posts: 79
    Sevrin said:

    GOTO and interacting figures poses have translations, usually hip translations.  That's what puts them where they need to go in a scene, and positions interacting figures with respect to one another.

     

    Okay, hip translations aside (these are common and not hidden parameters).

    I was referring to the other parameters like arm bone movements into X/Y/Z direction for example. These parameters are usually hidden.

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