D-Force items in scenes with multiple figures

is there a way to have multiple figures in a scene using deforce items that when fitting an item to one figure does not set the other figures to join in on the simulation?

I know you can remove items you don't want influencing the dform but can I pose a figure, "drape" clothing or hair or whaver from simulation, then Lock that final result so when I move to the next figure it does not redoing the other figures?:

Comments

  • GordigGordig Posts: 10,171

    Freeze Simulation on the items you don’t want simulated. ManFriday’s dForce Companion makes working with multiple dForce items in a scene immeasurably easier, because you can toggle Freeze Simulation, Visible in Simulation and smoothing for all dForce items in a scene from a dedicated pane rather than tracking them down one by one. 

  • Richard HaseltineRichard Haseltine Posts: 102,295

    The current version of DS adds an option for Simulate Selected to the Simulation Settings pane option menu (the lined button in the top corner, or rright-click the tab) - you need both the dynamic items and the items they are to collide with selected. (This isn't a new feature, but it used to require using a script.)

  • StratDragonStratDragon Posts: 3,249

    thanks both. I picked up the d-force companion.

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