Confinement Corridor & Cell

FrinkkyFrinkky Posts: 388

I find myself in need of a small corridor with rooms leading off - these look like they could work (with a little retexturing - no confining is planned!). Does anyone know if they are actually designed to work together, eg. do they line up and 'snap' together? From the looks of the promos I hope that it'd be possible to slot the rooms in along the corridor.

If not, can anyone suggest another product?

Thanks!

https://www.daz3d.com/confinement-corridor

https://www.daz3d.com/confinement-cell 

Comments

  • NorthOf45NorthOf45 Posts: 5,547

    The rooms don't quite stack to line up with the doors, although removing the redundant wall and door from the room, and scaling it down a bit (~90%), lines them up adequately. Or, just let them overlap, so that the outside wall of one is the inside wall of the other. You might need to move the sink a little, if you keep it. It could have been planned better, but you can only be in one room at a time.

    There are several Sci-Fi themed construction kits, several individual Medieval stone and lumber rooms and corridors, residential walls (Create-a-Room series), depending on what you are aiming for.

  • FrinkkyFrinkky Posts: 388
    NorthOf45 said:

    The rooms don't quite stack to line up with the doors,

    Why does that not surprise me? 

    Thank you both very much for the suggestions. I think I'm going to set myself a project and build a set specific to my needs. I just hope I remember why I'm building it when I'm done :)

  • SpottedKittySpottedKitty Posts: 7,232

    Some of the old West Park stuff might also fit the theme, with both "old, abandoned" and "shiny new" textures, some of them already updated and converted for Iray.

  • Uh? I don't think they usually did executions in asylums. ECT should be done on a bed with eletrodes at the temples staps and some wicked electronic cabinets. Check out "One Flew Over the Cucoos Nest"

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