daz studio and zbrush texturing help?

Any tutorials or could someone outline the steps for using zbrush to texture, specifically genesis, and then getting that texture out to daz?

Thanks
DC

EDIT: I am still Novice in Zbrush, just really started learning, and still becoming comfortable with daz. Just thought I should mention that. Thanks again.

Post edited by darkechibi_04af5cd505 on

Comments

  • InderNettInderNett Posts: 1
    edited December 1969

    Sorry for my english.

    Very important, you have to learn basic use with ZBRUSH: http://pixologic.com/zclassroom/homeroom/

    These steps are only for use with the DS texture UV's to ZB and back to DS:

    1. "GOZ" from DS to ZB
    2. Polygrous UV. After that the Bodymesh is seperated in texture/UV groups.
    3 . Texture, Paint and so on what you want.
    4. Hide/Show seperated pieces. I.e. Face, Torso Limbs.
    5. Make texture, export it. Do this with all pieces that you needed..
    6. In DAZ now you can use the exported textures in surface room. Sure, you have also to know the basic texturing in DS.

    In ZClassroom you will get all secrets about ZB.
    It takes a bit time to leran. But after knowing ZB how it works, you have an outstanding combination with DS.

    Have fun!

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