Reality Render Editor -- Crash

in The Commons
I have been searching for an answer for 9 weeks now. For the last 9 weeks, a few seconds after clicking on Reality Render Editor. within DAZ, Reality 4 crashes. I reinstalled DAZ, 3 times now and I also uninstalled/reinstalled Reality 3 times.
Comments
Do you by chance of Octane Render installed?
No, I do not have Octane Render.
What does the Reality_plugin_Log.txt say (normally found under your Documents Folder) - Does it indicate any errors. Also check the DAZ Studio Log (found under Help - Troubleshooting). Post any errors that either/both log files say about the Reality Plugin.
It sounds like a similar problem I had last year, but can't be sure without a few more specifics. What versions of each (Daz and Reality) are you currently running? My issue turned out to be a version compatibility issue and had to update my version of Daz.
DAZ got updated twice in the last few months, currently Daz 4.12.1.117 -- 64bit. Reality worked for weeks after most recent DAZ update.
Just before this problem started my desktop completely froze up, nothing worked -- no keyboard, no mouse -- so I had to do a hard reset by pressing the power button. I always use "City Limits Lite" layout. I had to manually restore the workspace / layout to my liking. I tried switched to other layout, Reality still crashed moments after I click on it within DAZ.
Reality has not updated over the years. Still 4.3.1.16203. There is no errors within DAZ log file other than the usual "PostgreSQL CMS connection" error.
Reality LOG
20-5-18 01:30:26 - ==================================================
20-5-18 01:30:26 - Reality plugin Studio Edition started
20-5-18 01:30:26 - v. 4.3.1.16203
20-5-18 01:30:26 - ==================================================
20-5-18 01:30:26 - (H) Starting the host-side services for DAZ Studio
20-5-18 01:30:26 - (H) Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-18 01:30:26 - (H) Shared memory block is: 1048576 bytes
20-5-18 01:30:26 - (H) Reality DS library v. 0.6
20-5-18 01:30:26 - (H) Cfg file: \HKEY_CURRENT_USER\Software\preta3d.com\Reality
20-5-18 01:30:26 - (H) realityPath: E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 01:30:26 - (H) Reality for DS found in E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 01:30:33 - (H) Loading a new scene...
20-5-18 01:30:33 - (H) Testing if the ACSEL tables exist
20-5-18 01:30:33 - (H) ACSEL database is at version 5, current db engine version is 5
20-5-18 01:36:09 - =====================================
20-5-18 01:36:09 - Reality library loaded
20-5-18 01:36:09 - =====================================
20-5-18 01:36:09 - The library path is: C:\Program Files\DAZ 3D\DAZStudio4\plugins\Reality\Reality_DS64.dll
20-5-18 01:36:09 - Reality v.4.3.1.16203
20-5-18 01:36:09 - SQLite v.3.8.8.2
20-5-18 01:36:09 - ACSEL library v.5.0
20-5-18 01:36:09 - Searching E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 01:36:09 - Found E:/daz 3n4/Reality4Daz/Reality_DS/Reality.exe
20-5-18 01:36:09 - Reality executable in: E:/daz 3n4/Reality4Daz/Reality_DS
20-5-18 01:36:09 - Searching E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 01:36:09 - Found E:/daz 3n4/Reality4Daz/Reality_DS/Reality.exe
20-5-18 01:36:09 - Embedded Lux in: E:/daz 3n4/Reality4Daz/Reality_DS/lux/luxrender.exe
20-5-18 01:36:09 - Loaded OpenCL library OpenCL.DLL
20-5-18 01:36:09 - OCL platform: 00000000119212B0 nVidia - v.1.2
20-5-18 01:36:09 - Found 1 devices for platform nVidia - v.1.2
20-5-18 01:36:09 - Found OCL device: GeForce GT 1030 - type GPU
20-5-18 01:36:09 - Registered exporter for format lux
20-5-18 01:36:09 - Registered exporter for format map
20-5-18 01:36:09 - Registered exporter for format slg
20-5-18 01:36:09 - Registered exporter for format json
20-5-18 01:36:12 - ==================================================
20-5-18 01:36:12 - Reality plugin Studio Edition started
20-5-18 01:36:12 - v. 4.3.1.16203
20-5-18 01:36:12 - ==================================================
20-5-18 01:36:12 - (H) Starting the host-side services for DAZ Studio
20-5-18 01:36:12 - (H) Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-18 01:36:12 - (H) Shared memory block is: 1048576 bytes
20-5-18 01:36:12 - (H) Reality DS library v. 0.6
20-5-18 01:36:12 - (H) Cfg file: \HKEY_CURRENT_USER\Software\preta3d.com\Reality
20-5-18 01:36:12 - (H) realityPath: E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 01:36:12 - (H) Reality for DS found in E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 01:37:54 - (H) Instance group
20-5-18 01:37:54 - (H) File or group finished loading
20-5-18 01:37:54 - (H) Testing if the ACSEL tables exist
20-5-18 01:37:54 - (H) ACSEL database is at version 5, current db engine version is 5
20-5-18 01:38:20 - (H) Instance group
20-5-18 01:38:20 - (H) Loading a new scene...
20-5-18 01:38:20 - (H) + LOCK
20-5-18 01:38:21 - (H) File or group finished loading
20-5-18 01:38:24 - (H) File or group finished loading
20-5-18 01:38:27 - (H) Instance group
20-5-18 13:45:31 - =====================================
20-5-18 13:45:31 - Reality library loaded
20-5-18 13:45:31 - =====================================
20-5-18 13:45:31 - The library path is: E:\daz 3n4\Reality4Daz\Reality_DS\Reality_lib.dll
20-5-18 13:45:31 - Reality v.4.3.1.16203
20-5-18 13:45:31 - SQLite v.3.8.8.2
20-5-18 13:45:31 - ACSEL library v.5.0
20-5-18 13:45:31 - Reality executable in: E:/daz 3n4/Reality4Daz/Reality_DS
20-5-18 13:45:31 - Embedded Lux in: E:/daz 3n4/Reality4Daz/Reality_DS/lux/luxrender.exe
20-5-18 13:45:31 - Loaded OpenCL library OpenCL.DLL
20-5-18 13:45:31 - OCL platform: 00000000002D8EF0 nVidia - v.1.2
20-5-18 13:45:31 - Found 1 devices for platform nVidia - v.1.2
20-5-18 13:45:31 - Found OCL device: GeForce GT 1030 - type GPU
20-5-18 13:45:31 - Registered exporter for format lux
20-5-18 13:45:31 - Registered exporter for format map
20-5-18 13:45:31 - Registered exporter for format slg
20-5-18 13:45:31 - Registered exporter for format json
20-5-18 13:45:33 - Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-18 13:45:33 - Shared memory block is: 1048576 bytes
20-5-18 13:45:33 - Started UI message relayer...
20-5-18 13:45:36 - ReSceneData closed
20-5-18 14:59:50 - =====================================
20-5-18 14:59:50 - Reality library loaded
20-5-18 14:59:50 - =====================================
20-5-18 14:59:50 - The library path is: C:\Program Files\DAZ 3D\DAZStudio4\plugins\Reality\Reality_DS64.dll
20-5-18 14:59:50 - Reality v.4.3.1.16203
20-5-18 14:59:50 - SQLite v.3.8.8.2
20-5-18 14:59:50 - ACSEL library v.5.0
20-5-18 14:59:50 - Searching E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 14:59:50 - Found E:/daz 3n4/Reality4Daz/Reality_DS/Reality.exe
20-5-18 14:59:50 - Reality executable in: E:/daz 3n4/Reality4Daz/Reality_DS
20-5-18 14:59:50 - Searching E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 14:59:50 - Found E:/daz 3n4/Reality4Daz/Reality_DS/Reality.exe
20-5-18 14:59:50 - Embedded Lux in: E:/daz 3n4/Reality4Daz/Reality_DS/lux/luxrender.exe
20-5-18 14:59:50 - Loaded OpenCL library OpenCL.DLL
20-5-18 14:59:50 - OCL platform: 0000000009E94E90 nVidia - v.1.2
20-5-18 14:59:50 - Found 1 devices for platform nVidia - v.1.2
20-5-18 14:59:50 - Found OCL device: GeForce GT 1030 - type GPU
20-5-18 14:59:50 - Registered exporter for format lux
20-5-18 14:59:50 - Registered exporter for format map
20-5-18 14:59:50 - Registered exporter for format slg
20-5-18 14:59:50 - Registered exporter for format json
20-5-18 14:59:53 - ==================================================
20-5-18 14:59:53 - Reality plugin Studio Edition started
20-5-18 14:59:53 - v. 4.3.1.16203
20-5-18 14:59:53 - ==================================================
20-5-18 14:59:53 - (H) Starting the host-side services for DAZ Studio
20-5-18 14:59:53 - (H) Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-18 14:59:53 - (H) Shared memory block is: 1048576 bytes
20-5-18 14:59:53 - (H) Reality DS library v. 0.6
20-5-18 14:59:53 - (H) Cfg file: \HKEY_CURRENT_USER\Software\preta3d.com\Reality
20-5-18 14:59:53 - (H) realityPath: E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 14:59:53 - (H) Reality for DS found in E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 14:59:56 - (H) Instance group
20-5-18 14:59:56 - (H) Loading a new scene...
20-5-18 14:59:56 - (H) Testing if the ACSEL tables exist
20-5-18 14:59:56 - (H) ACSEL database is at version 5, current db engine version is 5
20-5-18 14:59:56 - (H) + LOCK
20-5-18 14:59:57 - (H) File or group finished loading
20-5-18 14:59:57 - (H) # COMMIT
20-5-18 15:00:00 - (H) File or group finished loading
20-5-18 15:00:01 - (H) Object {e1b0f674-e210-494b-958d-6267ec1285b9} skipped. - parented&hidden:0, group: 1, no geom: 1, inst.: 0
20-5-18 15:00:07 - (H) Instance group
20-5-18 15:00:10 - (H) File or group finished loading
20-5-18 15:00:54 - (H) Exception: resolve: No such host is known
20-5-18 15:04:54 - (H) Exception: resolve: No such host is known
20-5-18 15:32:34 - (H) Instance group
20-5-18 15:32:34 - (H) Loading a new scene...
20-5-18 15:32:34 - (H) + LOCK
20-5-18 15:32:34 - (H) File or group finished loading
20-5-18 15:32:38 - (H) File or group finished loading
20-5-18 15:32:38 - (H) Object {e1b0f674-e210-494b-958d-6267ec1285b9} skipped. - parented&hidden:0, group: 1, no geom: 1, inst.: 0
20-5-18 15:32:40 - (H) Instance group
20-5-18 15:32:41 - (H) File or group finished loading
20-5-18 15:32:54 - (H) Exception: resolve: No such host is known
20-5-18 15:34:55 - (H) Exception: resolve: No such host is known
20-5-18 15:41:56 - (H) Host-side services shutting down...
20-5-18 20:47:27 - =====================================
20-5-18 20:47:27 - Reality library loaded
20-5-18 20:47:27 - =====================================
20-5-18 20:47:27 - The library path is: C:\Program Files\DAZ 3D\DAZStudio4\plugins\Reality\Reality_DS64.dll
20-5-18 20:47:27 - Reality v.4.3.1.16203
20-5-18 20:47:27 - SQLite v.3.8.8.2
20-5-18 20:47:27 - ACSEL library v.5.0
20-5-18 20:47:27 - Searching E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 20:47:27 - Found E:/daz 3n4/Reality4Daz/Reality_DS/Reality.exe
20-5-18 20:47:27 - Reality executable in: E:/daz 3n4/Reality4Daz/Reality_DS
20-5-18 20:47:27 - Searching E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 20:47:27 - Found E:/daz 3n4/Reality4Daz/Reality_DS/Reality.exe
20-5-18 20:47:27 - Embedded Lux in: E:/daz 3n4/Reality4Daz/Reality_DS/lux/luxrender.exe
20-5-18 20:47:27 - Loaded OpenCL library OpenCL.DLL
20-5-18 20:47:27 - OCL platform: 0000000011AC24C0 nVidia - v.1.2
20-5-18 20:47:27 - Found 1 devices for platform nVidia - v.1.2
20-5-18 20:47:27 - Found OCL device: GeForce GT 1030 - type GPU
20-5-18 20:47:27 - Registered exporter for format lux
20-5-18 20:47:27 - Registered exporter for format map
20-5-18 20:47:27 - Registered exporter for format slg
20-5-18 20:47:27 - Registered exporter for format json
20-5-18 20:47:33 - ==================================================
20-5-18 20:47:33 - Reality plugin Studio Edition started
20-5-18 20:47:33 - v. 4.3.1.16203
20-5-18 20:47:33 - ==================================================
20-5-18 20:47:33 - (H) Starting the host-side services for DAZ Studio
20-5-18 20:47:33 - (H) Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-18 20:47:33 - (H) Shared memory block is: 1048576 bytes
20-5-18 20:47:33 - (H) Reality DS library v. 0.6
20-5-18 20:47:33 - (H) Cfg file: \HKEY_CURRENT_USER\Software\preta3d.com\Reality
20-5-18 20:47:33 - (H) realityPath: E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 20:47:33 - (H) Reality for DS found in E:\daz 3n4\Reality4Daz\Reality_DS
20-5-18 20:47:45 - (H) Instance group
20-5-18 20:47:46 - (H) File or group finished loading
20-5-18 20:47:46 - (H) Testing if the ACSEL tables exist
Have you checked your firewall setting to allow Reality full access to the internet (it doesn't actually use the internet but it uses a TCP Pipe to communicate with Studio)
Yes, I have been fighting the PostgreSQL CMS connection error annoyance for a long time now. 99% of the time, regardless of my firewall status, DAZ nags me with PostgreSQL CMS connection error.
Reality seems to crash the moment I move my mouse.
Slightly different log file now.
20-5-20 23:00:29 - ==================================================
20-5-20 23:00:29 - Reality plugin Studio Edition started
20-5-20 23:00:29 - v. 4.3.1.16203
20-5-20 23:00:29 - ==================================================
20-5-20 23:00:29 - (H) Starting the host-side services for DAZ Studio
20-5-20 23:00:29 - (H) Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-20 23:00:29 - (H) Shared memory block is: 1048576 bytes
20-5-20 23:00:29 - (H) Reality DS library v. 0.6
20-5-20 23:00:29 - (H) Cfg file: \HKEY_CURRENT_USER\Software\preta3d.com\Reality
20-5-20 23:00:29 - (H) realityPath: E:\daz 3n4\Reality4Daz\Reality_DS
20-5-20 23:00:29 - (H) Reality for DS found in E:\daz 3n4\Reality4Daz\Reality_DS
20-5-20 23:00:48 - (H) Instance group
20-5-20 23:00:48 - (H) File or group finished loading
20-5-20 23:00:48 - (H) Testing if the ACSEL tables exist
20-5-20 23:00:48 - (H) ACSEL database is at version 5, current db engine version is 5
20-5-20 23:00:51 - (H) Instance group
20-5-20 23:00:51 - (H) Loading a new scene...
20-5-20 23:00:51 - (H) + LOCK
20-5-20 23:00:52 - (H) File or group finished loading
20-5-20 23:01:24 - (H) File or group finished loading
20-5-20 23:01:25 - (H) Object {e1b0f674-e210-494b-958d-6267ec1285b9} skipped. - parented&hidden:0, group: 1, no geom: 1, inst.: 0
20-5-20 23:01:25 - (H) Adding light with ID DistantLight-15824
20-5-20 23:01:30 - (H) Exception: resolve: No such host is known
20-5-20 23:01:36 - (H) Instance group
20-5-20 23:01:54 - (H) File or group finished loading
20-5-20 23:04:30 - (H) Exception: resolve: No such host is known
20-5-21 00:02:31 - (H) Instance group
20-5-21 00:02:31 - (H) File or group finished loading
20-5-21 00:03:13 - (H) Instance group
20-5-21 00:03:13 - (H) Loading a new scene...
20-5-21 00:03:14 - (H) File or group finished loading
20-5-21 00:03:30 - (H) File or group finished loading
20-5-21 00:03:30 - (H) Adding light with ID DistantLight-8309
20-5-21 00:03:30 - (H) Object {e1b0f674-e210-494b-958d-6267ec1285b9} skipped. - parented&hidden:0, group: 1, no geom: 1, inst.: 0
20-5-21 00:03:40 - (H) Instance group
20-5-21 00:37:16 - =====================================
20-5-21 00:37:16 - Reality library loaded
20-5-21 00:37:16 - =====================================
20-5-21 00:37:16 - The library path is: C:\Program Files\DAZ 3D\DAZStudio4\plugins\Reality\Reality_DS64.dll
20-5-21 00:37:16 - Reality v.4.3.1.16203
20-5-21 00:37:16 - SQLite v.3.8.8.2
20-5-21 00:37:16 - ACSEL library v.5.0
20-5-21 00:37:16 - Searching E:\daz 3n4\Reality4Daz\Reality_DS
20-5-21 00:37:16 - Found E:/daz 3n4/Reality4Daz/Reality_DS/Reality.exe
20-5-21 00:37:16 - Reality executable in: E:/daz 3n4/Reality4Daz/Reality_DS
20-5-21 00:37:16 - Searching E:\daz 3n4\Reality4Daz\Reality_DS
20-5-21 00:37:16 - Found E:/daz 3n4/Reality4Daz/Reality_DS/Reality.exe
20-5-21 00:37:16 - Embedded Lux in: E:/daz 3n4/Reality4Daz/Reality_DS/lux/luxrender.exe
20-5-21 00:37:16 - Loaded OpenCL library OpenCL.DLL
20-5-21 00:37:17 - OCL platform: 0000000009E33050 nVidia - v.1.2
20-5-21 00:37:17 - Found 1 devices for platform nVidia - v.1.2
20-5-21 00:37:17 - Found OCL device: GeForce GT 1030 - type GPU
20-5-21 00:37:17 - Registered exporter for format lux
20-5-21 00:37:17 - Registered exporter for format map
20-5-21 00:37:17 - Registered exporter for format slg
20-5-21 00:37:17 - Registered exporter for format json
20-5-21 00:37:20 - ==================================================
20-5-21 00:37:20 - Reality plugin Studio Edition started
20-5-21 00:37:20 - v. 4.3.1.16203
20-5-21 00:37:20 - ==================================================
20-5-21 00:37:20 - (H) Starting the host-side services for DAZ Studio
20-5-21 00:37:20 - (H) Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-21 00:37:20 - (H) Shared memory block is: 1048576 bytes
20-5-21 00:37:20 - (H) Reality DS library v. 0.6
20-5-21 00:37:20 - (H) Cfg file: \HKEY_CURRENT_USER\Software\preta3d.com\Reality
20-5-21 00:37:20 - (H) realityPath: E:\daz 3n4\Reality4Daz\Reality_DS
20-5-21 00:37:20 - (H) Reality for DS found in E:\daz 3n4\Reality4Daz\Reality_DS
20-5-21 00:37:32 - (H) Instance group
20-5-21 00:37:32 - (H) File or group finished loading
20-5-21 00:37:32 - (H) Testing if the ACSEL tables exist
20-5-21 00:37:32 - (H) ACSEL database is at version 5, current db engine version is 5
20-5-21 00:37:56 - (H) Instance group
20-5-21 00:37:56 - (H) File or group finished loading
20-5-21 00:37:58 - (H) Instance group
20-5-21 00:37:58 - (H) Loading a new scene...
20-5-21 00:37:58 - (H) + LOCK
20-5-21 00:37:58 - (H) File or group finished loading
20-5-21 00:38:20 - (H) File or group finished loading
20-5-21 00:38:20 - (H) Adding light with ID SpotLight-41119
20-5-21 00:38:20 - (H) Adding light with ID SpotLight 2-44207
20-5-21 00:38:20 - (H) Adding light with ID SpotLight 3-60534
20-5-21 00:38:21 - (H) Exception: resolve: No such host is known
20-5-21 00:38:22 - (H) Instance group
20-5-21 00:38:26 - (H) File or group finished loading
20-5-21 08:23:50 - (H) Instance group
20-5-21 08:23:50 - (H) Loading a new scene...
20-5-21 08:23:50 - (H) File or group finished loading
20-5-21 08:24:09 - (H) File or group finished loading
20-5-21 08:24:09 - (H) Adding light with ID SpotLight-64196
20-5-21 08:24:09 - (H) Adding light with ID SpotLight 2-57401
20-5-21 08:24:09 - (H) Adding light with ID SpotLight 3-64055
20-5-21 08:24:11 - (H) Instance group
20-5-21 08:24:12 - (H) File or group finished loading
20-5-21 08:24:21 - (H) Exception: resolve: The requested name is valid, but no data of the requested type was found
20-5-21 08:32:31 - (H) Instance group
20-5-21 08:32:31 - (H) Loading a new scene...
20-5-21 08:32:32 - (H) File or group finished loading
20-5-21 08:32:39 - (H) File or group finished loading
20-5-21 10:26:32 - =====================================
20-5-21 10:26:32 - Reality library loaded
20-5-21 10:26:32 - =====================================
20-5-21 10:26:32 - The library path is: E:\daz 3n4\Reality4Daz\Reality_DS\Reality_lib.dll
20-5-21 10:26:32 - Reality v.4.3.1.16203
20-5-21 10:26:32 - SQLite v.3.8.8.2
20-5-21 10:26:32 - ACSEL library v.5.0
20-5-21 10:26:32 - Reality executable in: E:/daz 3n4/Reality4Daz/Reality_DS
20-5-21 10:26:32 - Embedded Lux in: E:/daz 3n4/Reality4Daz/Reality_DS/lux/luxrender.exe
20-5-21 10:26:32 - Loaded OpenCL library OpenCL.DLL
20-5-21 10:26:32 - OCL platform: 00000000004C8EF0 nVidia - v.1.2
20-5-21 10:26:32 - Found 1 devices for platform nVidia - v.1.2
20-5-21 10:26:32 - Found OCL device: GeForce GT 1030 - type GPU
20-5-21 10:26:32 - Registered exporter for format lux
20-5-21 10:26:32 - Registered exporter for format map
20-5-21 10:26:32 - Registered exporter for format slg
20-5-21 10:26:32 - Registered exporter for format json
20-5-21 10:26:34 - Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-21 10:26:34 - Shared memory block is: 1048576 bytes
20-5-21 10:26:34 - Started UI message relayer...
20-5-21 10:26:43 - ReSceneData closed
20-5-21 08:32:39 - (H) Adding light with ID SpotLight-23875
20-5-21 08:32:39 - (H) Adding light with ID SpotLight 2-5206
20-5-21 08:32:39 - (H) Adding light with ID SpotLight 3-6907
20-5-21 08:32:42 - (H) Instance group
20-5-21 08:32:43 - (H) File or group finished loading
20-5-21 08:33:22 - (H) Exception: resolve: The requested name is valid, but no data of the requested type was found
20-5-21 10:30:46 - (H) Instance group
20-5-21 10:30:46 - (H) File or group finished loading
20-5-21 10:30:52 - (H) Instance group
20-5-21 10:30:52 - (H) Loading a new scene...
20-5-21 10:30:53 - (H) File or group finished loading
20-5-21 10:31:10 - (H) File or group finished loading
20-5-21 10:31:10 - (H) Adding light with ID SpotLight-46429
20-5-21 10:31:10 - (H) Adding light with ID SpotLight 2-55885
Have you tried with just a simple scene - a sphere (set it to metal material) 1 camera and 1 SpotLight (aimed at the sphere), do you then still get a crash
Yes, I attempted your idea of just a simple scene. Error Log below.
20-5-22 22:06:39 - ==================================================
20-5-22 22:06:39 - Reality plugin Studio Edition started
20-5-22 22:06:39 - v. 4.3.1.16203
20-5-22 22:06:39 - ==================================================
20-5-22 22:06:39 - (H) Starting the host-side services for DAZ Studio
20-5-22 22:06:39 - (H) Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-22 22:06:39 - (H) Shared memory block is: 1048576 bytes
20-5-22 22:06:39 - (H) Reality DS library v. 0.6
20-5-22 22:06:39 - (H) Cfg file: \HKEY_CURRENT_USER\Software\preta3d.com\Reality
20-5-22 22:06:39 - (H) realityPath: E:\daz 3n4\Reality4Daz\Reality_DS
20-5-22 22:06:39 - (H) Reality for DS found in E:\daz 3n4\Reality4Daz\Reality_DS
20-5-22 22:06:47 - (H) Instance group
20-5-22 22:06:48 - (H) File or group finished loading
20-5-22 22:06:48 - (H) Testing if the ACSEL tables exist
20-5-22 22:08:02 - =====================================
20-5-22 22:08:02 - Reality library loaded
20-5-22 22:08:02 - =====================================
20-5-22 22:08:02 - The library path is: E:\daz 3n4\Reality4Daz\Reality_DS\Reality_lib.dll
20-5-22 22:08:02 - Reality v.4.3.1.16203
20-5-22 22:08:02 - SQLite v.3.8.8.2
20-5-22 22:08:02 - ACSEL library v.5.0
20-5-22 22:08:02 - Reality executable in: E:/daz 3n4/Reality4Daz/Reality_DS
20-5-22 22:08:02 - Embedded Lux in: E:/daz 3n4/Reality4Daz/Reality_DS/lux/luxrender.exe
20-5-22 22:08:02 - Loaded OpenCL library OpenCL.DLL
20-5-22 22:08:03 - OCL platform: 00000000002D8EF0 nVidia - v.1.2
20-5-22 22:08:03 - Found 1 devices for platform nVidia - v.1.2
20-5-22 22:08:03 - Found OCL device: GeForce GT 1030 - type GPU
20-5-22 22:08:03 - Registered exporter for format lux
20-5-22 22:08:03 - Registered exporter for format map
20-5-22 22:08:03 - Registered exporter for format slg
20-5-22 22:08:03 - Registered exporter for format json
20-5-22 22:08:04 - Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-22 22:08:04 - Shared memory block is: 1048576 bytes
20-5-22 22:08:04 - Started UI message relayer...
20-5-22 22:09:22 - ReSceneData closed
20-5-22 22:09:51 - =====================================
20-5-22 22:09:51 - Reality library loaded
20-5-22 22:09:51 - =====================================
20-5-22 22:09:51 - The library path is: E:\daz 3n4\Reality4Daz\Reality_DS\Reality_lib.dll
20-5-22 22:09:51 - Reality v.4.3.1.16203
20-5-22 22:09:51 - SQLite v.3.8.8.2
20-5-22 22:09:51 - ACSEL library v.5.0
20-5-22 22:09:51 - Reality executable in: E:/daz 3n4/Reality4Daz/Reality_DS
20-5-22 22:09:51 - Embedded Lux in: E:/daz 3n4/Reality4Daz/Reality_DS/lux/luxrender.exe
20-5-22 22:09:51 - Loaded OpenCL library OpenCL.DLL
20-5-22 22:09:51 - OCL platform: 0000000000248EF0 nVidia - v.1.2
20-5-22 22:09:51 - Found 1 devices for platform nVidia - v.1.2
20-5-22 22:09:51 - Found OCL device: GeForce GT 1030 - type GPU
20-5-22 22:09:51 - Registered exporter for format lux
20-5-22 22:09:51 - Registered exporter for format map
20-5-22 22:09:51 - Registered exporter for format slg
20-5-22 22:09:51 - Registered exporter for format json
20-5-22 22:09:51 - Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-22 22:09:51 - Shared memory block is: 1048576 bytes
20-5-22 22:09:51 - Started UI message relayer...
20-5-22 22:09:53 - ReSceneData closed
Did you install Reality in its defualt location or did you change the install path?
Default install path. The log does not even record an error of any kind.
I could be completely wrong, but your log file shows references to Open CL (ocl), and your Nvidia card. This may indicate that somehow OCL/GPU rendering has been enabled in Reality. GPU rendering with Lux was always a bit iffy, and often resulted in hard crashes like you're describing.
So maybe you should check in your Reality setup to make sure GPU or Hybrid rendering hasn't been enabled. Sorry, I don't remember where it is, or exactly what it was called to help, but I'm pretty sure Reality didn't check for the OCL .dll unless GPU or hybrid rendering was enabled.
Hope this helps!
Ok, lets try a little experiment. Load a single character + clothes + hair, Add a Camera & a single Light Source
Now setup Reality's Scene Configuration as follows -
Acceleration - CPU-No Acceleration
Scene configuration - Type : Bidirectional, FFs removal : 0, Sampler : Metropolis, Light Stratedgy : Auto
Now try to render, and feed back to results.
Regardless of my actions in Reality, less than six seconds after clicking on Reality within DAZ, Reality crashes.
Platnumk I dont suppose that Reality has a config file. If so, could you please send yours to me ?
Even if it did have a config file it wouldn't do any good as I use MacOS. All I can think of at this time is that there is something else interfearing with it or after you had your machine crash some files have been damagd
My hardware was not changed over the years. I keep up with software maintainance, clearing out the floatsam that Windows always generates. Should I record my screen and post the link to the forum ?
If you can, It might shed some light on whats happening
Loaded a single character + clothes + hair, Add a Camera & a single Light Source.
Click on Reality, then a few seconds later - App Crash in Reality. DAZ is unaffected.
do you have the OpenCL drivers installed for both CPU & GPU?
This might be a bit of a long shot, but I did have a similar problem a few random times in the past. I'm going to assume that you're using the version of Lux that installed with Reality. You might check to make sure any previous versions are entirely uninstalled .. then, rather than start the render directly from Reality, choose to Export it first, then open Lux and start the render that way, keeping an eye on any warnings or errors in the Lux log. Another thing you might try is, in Reality, on the Advanced tab, try ticking the "Convert Spot Lights to Meshlights". That was an issue I've seen in the previous version of Reality ... for some reason, spotlights were causing Reality to hang and time out to an appcrash.
You might also try changing the Geometry format to Lux Native. I recall having to do that quite a few times with V4 in the past.
*Edit* Spelling is hard
@deadgemini_db6f21ea56 - I checked my system, I still have the default LuxRender 1.6 that come with Reality. According to Control Panel, 1.6 is the only version I have installed. I am unable to use Reality at all and unable to check the lights in the Advanced tab.
@Platnumk How do I check ?
I can see by your Reality Log that you have OpenCL installed (how I missed that I don't know).
Lets try a little experiment, try running Reality without DAZ running, do you get the Reality GUI open without it crashing or does it still crash straight away?
I opened Reality's EXE by itself, DAZ 3D is not involved.
Same APP Crash. Here is the log file. No errors.
20-5-28 21:30:52 - =====================================
20-5-28 21:30:52 - Reality library loaded
20-5-28 21:30:52 - =====================================
20-5-28 21:30:52 - The library path is: C:\Program Files\Reality_DS\Reality_lib.dll
20-5-28 21:30:52 - Reality v.4.3.1.16203
20-5-28 21:30:52 - SQLite v.3.8.8.2
20-5-28 21:30:52 - ACSEL library v.5.0
20-5-28 21:30:52 - Reality executable in: C:/Program Files/Reality_DS
20-5-28 21:30:52 - Embedded Lux in: C:/Program Files/Reality_DS/lux/luxrender.exe
20-5-28 21:30:52 - Loaded OpenCL library OpenCL.DLL
20-5-28 21:30:52 - OCL platform: 0000000000358FB0 nVidia - v.1.2
20-5-28 21:30:52 - Found 1 devices for platform nVidia - v.1.2
20-5-28 21:30:52 - Found OCL device: GeForce GT 1030 - type GPU
20-5-28 21:30:52 - Registered exporter for format lux
20-5-28 21:30:52 - Registered exporter for format map
20-5-28 21:30:52 - Registered exporter for format slg
20-5-28 21:30:52 - Registered exporter for format json
20-5-28 21:30:57 - Shared memory segment key: ReSceneRenderOptions_DAZStudio
20-5-28 21:30:58 - Shared memory block is: 1048576 bytes
20-5-28 21:30:58 - Started UI message relayer...
20-5-28 21:35:03 - ReSceneData closed
From what I can tell from this little experiment is that you have got something running the the background that is causing Reality to crash or you may have a driver or hardware issue.
I would start by looking to see what you have running in the background & if possible turn off all running programs art from thios that are required by the system & run the experimant again, If it then runs without crashing then gradually re-enable each program one at a time until you find wich one is the cause.
If it still crashes with just the bare system running then its either a driver issue or its a hardware issue.
Without being able to narrow it down further its the best suggestion I have at this time.
I am at a loss how to do that. I booted into Safe Mode, Reality.EXE, without DAZ still crashed, same as before.
How to run a memory test - Click Here
If the memory test passes without any error's then I would try fully uninstalling Reality, Disable both Anti-Virus & Firewall, then re-install Reality. Instructions on how to fully remove Reality can be found HERE
I would start by showing hidden items in your content and deleting anything that is hidden, then bring up the interface
its possible the Realty database is corrupt and may need to be rebuilt. This happened to me many years ago and I had to send those files to the developer who fixed that.
this is all guessing on my part. I switched to Iray CPU only a while back and I no longer have Reality installed, v2 never worked right for me.