"Jittering" clothing fit-to's during animations?

Fairly new to animations, and am noticing that some clothing items don't "fit" themselves to a figure consistently from one frame of animation to the next.  At 30 frames-pre-second, the real-time effect is a piece of clothing which appears to rapidly 'jitter' against the figure.  I'm guessing there is a setting I can adjust to fix this.  I only seem to see this problem occasionally, with certain figures, certain clothing items, and against certain parts of the figure.  I can't see a pattern to it.  Any help from someone who has seen this?   

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,804

    Do the problem items have Smoothign Modifiers applied - if they do there will be a Mesh Smoothing group in the Parameetrs pane below the Mesh Resolution group.

  • Yes -- there is a Mesh Smoothing group.  Are you saying I need to turn "Enable Smoothing' off?  If so -- bummer -- because I've had to adjust the number of 'Collision Iterations' and 'Smoothing Iterations' to get a good fit.  I also have 'Interactive Update' turned on -- and I'm not certain what it really does.  Smoothing Type is "Base Shape Matching."

  • Richard HaseltineRichard Haseltine Posts: 100,804

    I certainly think it's likely to be the smoothing recalculating that is the issue.

  • 915106877915106877 Posts: 10

    same problem here, you can adjust simulation parameter in the surface panel, but that may cost a lot of time

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