Sequential dforce simulation

Hej everybody,

A quick question, as I am playing around a lot with dforce recently. 
Is it possible and how to simulate different dforce items (hair, clothes) one after the other. So far I was simulating them more or less together which all together take aweful lot of calculation time. Furthermore the results are often misfitting clothes, which are later difficult to fix. Currently I am simulating a rotating movement.

How could I for example first calculate a inner shirt, following this the outer jacket and at the very end the hair? Assuming that there is a kind of hierachy between thos items.
 

Thanks a lot in advance for the tips and tricks!

 

Comments

  • SimonJMSimonJM Posts: 5,997

    In very basic terms, yes - the Colliiosn Layer will deonte a layer, with the lowest being innermost; so 1 for a shirt and 2 for a jacket.  Thus you can simulate multiple items at once. However, you may run into issues, so what you can alos do is sumulate an item (or a ciple) at the same time. As an example I have a habit of hiding dForce hair (especially if it is long!) so that it is not included in the simulation and only the clothes are included. I tehn et the Simulation of those items frozen and unhide the hair and redo the simulation.

  • archgeoarchgeo Posts: 36

    Thanks .. I tried to take it piece by piece and put it on static when I was satisfied. Feels much more controlled now.

  • marblemarble Posts: 7,500
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